Commit graph

8 commits

Author SHA1 Message Date
Erik Ogenvik
9234b7a34b Fixed incorrect orientation for planted tubers. 2016-06-27 00:00:21 +02:00
Erik Ogenvik
d8996f0500 Provide correct transforms for tubers and trees. 2016-06-26 20:17:18 +02:00
Erik Ogenvik
12a38b3d0f Added a mode specification property.
This property tells how the entity should behave when put into
different modes. Currently we only allow for specific transformations
to occur.

The mode specifications are registed in properties where "mode-" forms
a prefix, and the mode a suffix. For example, "mode-planted".
This also does away with the "plantable" property.
2016-06-26 20:17:18 +02:00
Erik Ogenvik
b4efec1524 Rotate planted carrots and turnips. 2016-06-26 19:08:54 +02:00
Erik Ogenvik
8d7a0b13f7 Added plantable info to carrots and turnips. 2016-06-26 19:08:54 +02:00
Erik Ogenvik
d994de3705 Added plantable properties for the oaks. 2016-06-26 19:03:19 +02:00
Erik Ogenvik
db78185f8a Rewrote how plant fruiting works.
The object was to make it easier to follow, and to also remove fruit
spamming.
The attribute "fruitsMax" now denotes the maximum number of fruits in
the plant at any given time.
"fruitsChance" now denotes a percentage, i.e. [0, 100]. The closer to
100 the greater the chance of a fruit being created or dropped each
tick.
The existing fruiting entities were also altered to make them produce
less fruits, to prevent spamming.
2015-04-08 19:16:54 +02:00
Erik Ogenvik
2dca4949ed Created "deeds" ruleset and made it default.
It's currently a copy of the Mason ruleset.
Where Mason focuses on letting the users create the world themselves,
Deeds instead focuses on allowing world authors to set up enticing
worlds with gameplay and stories. In contrast to Mason there are more
features available to the world authors which allow for automatic
creation of entities and so on.
2013-11-15 21:14:47 +01:00
Renamed from data/plants.xml (Browse further)