Commit graph

331 commits

Author SHA1 Message Date
Al Riddoch
9a47027b9d 2004-12-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/mason/define_world.py,
2004-12-17 02:00:19 +00:00
Al Riddoch
03f105d991 2004-12-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/mason/define_world.py,
	  rulesets/basic/mind/goals/humanoid/mason.py: Add suggested responses
	  to talk messages from NPCs. Helps the client make it easy
	  for the user to respond.
2004-12-17 01:41:30 +00:00
Al Riddoch
6e10c36111 2004-11-29 Al Riddoch <alriddoch@zepler.org>
* rulesets/Python_API.cpp: Clear up the logging wrappers.
	  Add python wrapper for squareDistance which is more efficient
	  in the goal code that distanceTo. Remove some old python functions
	  which serve no purpose. Move distanceTo and squareDistance into
	  their own module.

	* rulesets/basic/mind/NPCMind.py: Remove obsolete import.

	* rulesets/basic/mind/goals/common/misc_goal.py,
	  rulesets/basic/mind/goals/common/move.py,
	  rulesets/basic/mind/goals/humanoid/construction.py: Use the new
	  physics.square_distance where linear distance is required
	  in goals.
2004-11-29 21:32:53 +00:00
Al Riddoch
e809d387c4 2004-11-19 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/Knowledge.py: Fix nasty problem caused because
	  the default arguments to constructor meant that all knowledge
	  was shared between all entities, causing invalid pointers in
	  the wrong places.

	* rulesets/MemMap.h: Add const to find method, as it should be.
2004-11-19 01:58:28 +00:00
Al Riddoch
0e71e6be03 2004-11-18 Al Riddoch <alriddoch@zepler.org>
* rulesets/Character.cpp, rulesets/Plant.cpp: Encapsulate the
	  debugging output relating to tool use into the debug macro, so it
	  is no longer printed.

	* rulesets/basic/mind/goals/common/move.py: Re-write a couple
	  of movement goals so they work more reliably.

	* rulesets/basic/mind/goals/humanoid/construction.py: Comment out
	  debugging output.

	* rulesets/mason/define_world.py: More additions to NPC settler test.
2004-11-18 14:48:32 +00:00
Al Riddoch
aab495780a 2004-11-18 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/editor.py: Improve the define_world API by making
	  the type argument optional.
2004-11-18 11:41:00 +00:00
Al Riddoch
6935e5f411 2004-11-18 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/NPCMind.py: Use primary type as key in
	  mind.things when name is not useful.
2004-11-18 01:51:40 +00:00
Al Riddoch
6b0ddf41ac 2004-11-18 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/common/move.py:
	  Try and make some of the move goals a bit more legible.

	* rulesets/basic/mind/goals/humanoid/construction.py:
	  Fix a bunch of bugs in the resource gathering goals.
	  These now basically work.

	* rulesets/mason/define_world.py: Add knowledge of a test location
	  to the settler NPC testing code.
2004-11-18 01:26:09 +00:00
Al Riddoch
37178eb88e 2004-11-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/common/move.py: Fix mistake converting
	  pursuit goal from get_xyz() to distance_to().
2004-11-17 20:53:57 +00:00
Al Riddoch
7ed5102c7c 2004-11-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/humanoid/construction.py: New currently
	  non-functional goals for construction related tasks.

	* rulesets/mason/define_world.py: Add new test for construction
	  goals.
2004-11-17 18:59:06 +00:00
Al Riddoch
7fc11bbf84 2004-11-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/acorn/mind/PigMind.py,
	  rulesets/basic/mind/goals/common/misc_goal.py,
	  rulesets/basic/mind/goals/common/move.py,
	  rulesets/mason/define_world.py,
	  rulesets/mason/mind/PigMind.py: Re-write all code that uses
	  get_xyz() to use the code for calculating relative distance
	  vector.
2004-11-17 15:26:34 +00:00
Al Riddoch
707ba21b19 2004-11-17 Al Riddoch <alriddoch@zepler.org>
* rulesets/MemMap.cpp: Add checks so that only visible entities
	  in the memory map are returned by the find function.
2004-11-17 02:47:33 +00:00
Al Riddoch
45eba48bf6 2004-11-13 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/world/objects/tools/Axe.py,
	  rulesets/Plant.cpp: Make trees rotate 90 degress when they are
	  chopped, simulating being cut down.
2004-11-13 16:42:55 +00:00
Al Riddoch
25b857aa98 2004-11-04 Al Riddoch <alriddoch@zepler.org>
* cyphesis.spec.in: Ensure rpm spec correctly obsoletes the old
	  mason and service rpms.

	* modules/Location.cpp: Get rid of accidentally commited change
	  that screws up orientation.

	* rulesets/Character.cpp: Provide more info about ops which
	  have TO set incorrectly.

	* rulesets/MemMap.cpp: Don't set TO on look ops from memory.

	* rulesets/basic/mind/NPCMind.py: Don't set TO on tick ops
	  from the mind.
2004-11-04 21:04:01 +00:00
Al Riddoch
e13826d573 2004-11-04 Al Riddoch <alriddoch@zepler.org>
* rulesets/Character.cpp: Add notes, and a check to ensure that
	  ops from the mind don't have TO set.

	* rulesets/basic/mind/NPCMind.py,
	  rulesets/basic/mind/goals/common/misc_goal.py,
	  rulesets/basic/mind/goals/humanoid/mason.py: Don't set TO or FROM
	  on goals from the mind.
2004-11-04 17:42:40 +00:00
Al Riddoch
4cc780a559 2004-11-04 Al Riddoch <alriddoch@zepler.org>
* rulesets/Plant.h, rulesets/Plant.cpp: Add handler for chop so
	  we can chop down vegetation.

	* rulesets/basic/world/objects/tools/Axe.py: Modify Axe to comply
	  with new tool use mechanism.

	* rulesets/basic/mind/goals/humanoid/transaction.py,
	  rulesets/basic/mind/goals/common/misc_goal.py,
	  rulesets/mason/define_world.py: Update butcher goals to use tool
	  use mechanism.

	* rulesets/Python_API.cpp: Ensure entities created from Python
	  have an objtype.
2004-11-04 11:39:00 +00:00
Al Riddoch
1c6d68c9cb 2004-10-26 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/common/misc_goal.py: Clarify logic
	  in get_knowledge().

	* rulesets/mason/define_world.py: Make the butcher work all day for
	  now. Give all the warriors arrows. Add a test function for the
	  deer.
2004-10-26 21:53:59 +00:00
Al Riddoch
ee38122cc0 2004-10-26 Al Riddoch <alriddoch@zepler.org>
* rulesets/werewolf/world/objects/tools/Gallows.py: Make sure
	  Point3D module is imported.

	* rulesets/basic/mind/goals/humanoid/transaction.py: Fix a couple
	  of bugs with pig seller code.
2004-10-26 17:18:03 +00:00
Al Riddoch
1eb1d322a2 2004-10-25 Al Riddoch <alriddoch@zepler.org>
* rulesets/werewolf/world/objects/tools/Gallows.py,
	  rulesets/basic/world/objects/tools/Bow.py,
	  rulesets/basic/world/objects/plants/Tree.py,
	  rulesets/basic/world/objects/buildings/House.py,
	  rulesets/basic/mind/goals/humanoid/transaction.py,
	  rulesets/basic/mind/goals/common/misc_goal.py:
	  Fix bugs initialising Location ensuring the second
	  arg is a Point3D, not a Vector3D for position.
	  Fixes pig purchasing.

	* rulesets/basic/mind/goals/humanoid/mason.py:
	  Fix the velocity check for escaping pigs.

	* rulesets/Py_Point3D.cpp: Fix Point3D subtraction operator to
	  allow subtraction of both Point and Vector. Fixes pig merchant
	  goal for keeping pigs.
2004-10-25 01:23:28 +00:00
Al Riddoch
feb7cb032e 2004-10-23 Al Riddoch <alriddoch@zepler.org>
* server/WorldRouter.cpp: Add a note to check the code.

	* rulesets/basic/mind/goals/humanoid/transaction.py: Remove debug
	  output.

	* rulesets/basic/mind/goals/common/move.py: New goal to accompany
	  another person.

	* rulesets/basic/mind/goals/common/misc_goal.py: Use new accompany
	  goal for hirelings.

	* rulesets/Python_API.cpp: Fix distance_to arg checking error
	  message.

	* rulesets/Py_Vector3D.cpp: Add square magnitude and distance checking
	  methods.
2004-10-24 01:38:59 +00:00
Al Riddoch
e4a14fd5e4 2004-10-23 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/Knowledge.py: Simplify constructor.

	* rulesets/Entity.h, rulesets/Entity.cpp: Make getXyz() inline.

	* modules/Location.h: Remove obsolete unimplemented
	  getXyz() method.
2004-10-23 22:53:37 +00:00
Al Riddoch
ce8f62d539 2004-10-11 Al Riddoch <alriddoch@zepler.org>
* modules/Location.cpp, modules/Location.h: Add new function for
	  usefully calculating the distance vector of another entity.

	* tests/distancetest.cpp: Update test to check new distance
	  function.

	* rulesets/Python_API.cpp: Make the new distance vector function
	  available to python rather than the relative postion function.

	* rulesets/basic/mind/Knowledge.py, rulesets/basic/mind/NPCMind.py:
	  Ensure that Knowledge really does handle arbitrary triples.

	* rulesets/basic/mind/goals/common/misc_goal.py: Add new version
	  of transaction goal for transactions for hirelings.

	* rulesets/basic/mind/goals/humanoid/transaction.py: Complete
	  the implementation of the trigger goal for hirelings.

	* rulesets/mason/define_world.py: Move the mercenaries closer to
	  origin for debugging.
2004-10-11 01:04:27 +00:00
Al Riddoch
b513e157cf 2004-09-24 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/common/move.py: Update to use new Point3D
	  type for pos.
2004-09-24 01:15:59 +00:00
Al Riddoch
78f9a8e3e4 2004-07-22 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/goals/common/misc_goal.py: Remove debugging
	  output from the spot_something() goal.
2004-07-22 16:22:52 +00:00
Al Riddoch
750205b29f 2004-07-21 Al Riddoch <alriddoch@zepler.org>
* rulesets/BaseMind.cpp, rulesets/MemMap.cpp, rulesets/MemMap.h,
	  rulesets/Py_Map.cpp: Modify python API so it passes in time
	  to map.update and map.get. Use time elapsed to decide if something
	  is ready for removal. Newly created entities are now less likely
	  to get removed before they are verified.

	* rulesets/basic/mind/NPCMind.py,
	  rulesets/basic/mind/goals/humanoid/mason.py,
	  rulesets/acorn/mind/SkelMind.py, rulesets/mason/mind/SkelMind.py:
	  Update python code to new API.
2004-07-21 23:52:58 +00:00
Al Riddoch
dbc1db5ebc 2004-07-13 Al Riddoch <alriddoch@zepler.org>
* server/WorldRouter.cpp: Clean up a special case for TO="all" on
	  ops, which we now disallow. Remove a verbose tests for NULL
	  pointers in the world dictionary and replace with a simple assert.
2004-07-13 01:37:00 +00:00
Kai Blin
d727a89d62 2004-07-05 Kai Blin
Made the fir edible for deer and the deer browse on the firs.
2004-07-05 21:50:49 +00:00
Al Riddoch
dff51140d1 2004-06-29 Al Riddoch <alriddoch@zepler.org>
* rulesets/basic/mind/NPCMind.py, rulesets/BaseMind.cpp,
	  modules/WorldTime.h: WorldTime now handles time in
	  integer seconds.

	* rulesets/Python_API.cpp: Handle all variations of args with one
	  call to PyArg_ParseTuple as multiple calls are not
	  allowed.
2004-06-29 12:19:02 +00:00
Al Riddoch
e2de50c8ef 2004-06-20 Al Riddoch <alriddoch@zepler.org>
* rulesets/World.cpp, rulesets/World.h: Add accessor to get height
	  at a particular point.

	* server/Account.cpp: Remove redundant check on new character
	  location.

	* common/BaseWorld.h, server/WorldRouter.cpp, server/WorldRouter.h,
	  rulesets/Thing.cpp: Add new function for correcting height
	  of entities to ground level, and use it whenever new entities
	  are created, or whenever an entity moves.
2004-06-20 22:58:18 +00:00
Al Riddoch
9f9b0c12a3 2004-06-20 Al Riddoch <alriddoch@zepler.org>
* rulesets/Python_API.cpp: Clean up use of standard error to go
	  via the log subsystem.

	* rulesets/basic/editor.py, rulesets/basic/mind/NPCMind.py,
	  rulesets/basic/mind/panlingua/interlinguish.py,
	  rulesets/mason/define_world.py:
	  Expand handling of the verb "know" so that knowledge
	  is a triple, including predicate, so that know can be used
	  to inform a character of any knowledge. Generalise the client
	  code, and tweak the client data to include the right information.

	* mason.xml: Add new rule for mercenaries.

	* rulesets/basic/mind/goals/humanoid/transaction.py: Add new
	  dynamic goal for NPCs offering their services for hire.

	* rulesets/basic/mind/panlingua/interlinguish.py:
	  Add new words related to hirable NPCs

	* rulesets/mason/define_world.py: Start programming up warriors
	  to be hirable.
2004-06-20 19:24:36 +00:00
Al Riddoch
ce51e589ec 2004-05-16 Al Riddoch <alriddoch@zepler.org>
* rulesets/BaseMind.cpp: Re-order the way ops are handled to avoid
	  re-adding deleted entities to memory.

	* Fix greet goals so it works more immediatly.

	* Add a quick client function for populating the world with a minimal
	  test case for AI memory.
2004-05-17 21:52:26 +00:00
Al Riddoch
43893cbf07 2004-04-22 Al Riddoch <alriddoch@zepler.org>
* Add some chickens.

	* rulesets/Py_Map.cpp: Handle null entities cleanly.

	* rulesets/Plant.cpp: Don't drop generic seeds.

	* common/const.cpp: Cut down sight range.
2004-04-22 12:50:23 +00:00
Al Riddoch
7de9d40633 2002-09-14 Al Riddoch <alriddoch@zepler.org>
* server/Admin.cpp: Cleaned up an unimplemented feature, and added it
	  to the TODO.

	* server/Account.h, server/Account.cpp: Removed unused obsolete code for
	  checking character types.

	* rulesets/Python_API.cpp: Add new globals module to python API which exposes
	  core settings to the python scripts.

	* rulesets/basic/hooks/ruleset_import_hooks.py: Abolish autogeneration of
	  this file using new globals module in the python API.

	* configure.in, cyphesis-config.in: Expose conf and data dirs.

	* tools/cyphesis-setup: New script to set the server up.

	* tools/cyconfig.cpp: New tool to make persistant changes to the server config.
2002-09-14 18:46:34 +00:00
Al Riddoch
51a14ef8cf 2002-09-11 Al Riddoch <alriddoch@zepler.org>
* Added IG help.
2002-09-11 11:02:40 +00:00
Al Riddoch
2c6df5e79d 2002-09-06 Al Riddoch <alriddoch@zepler.org>
* physics/BBox.h: Fixed farPoint() so it now does return the far
	  point, rather than the near point.

	* modules/Location.h, rulesets/Python_API.cpp: Handle NULL parent
	  in location.

	* NPC script bug fixes.
2002-09-06 15:56:08 +00:00
Al Riddoch
2b1af78ac6 2002-09-05 Al Riddoch <alriddoch@zepler.org>
* rulesets/PythonMindScript.cpp: Increase verbosity of reported
	  python script errors.

	* rulesets/basic/mind/goals/animal/herd.py: Fix typo which meant
	  mind code was not working.
2002-09-05 11:21:48 +00:00
Al Riddoch
7b4f91b8c8 2002-09-04 Al Riddoch <alriddoch@zepler.org>
* Added various nifty bits of mason behavoir.

	* rulesets/Py_Operation.cpp: Always return an error, if the script
	  does something invalid with the python API.

	* rulesets/BaseMind.cpp: Implement operation triggers in
	  the mind scripts.

	* Document some bugs, bring TODO up to date, and bump up version
	  to 0.1.92.
2002-09-03 23:23:43 +00:00
Al Riddoch
b89504d49c 2002-08-30 Al Riddoch <alriddoch@zepler.org>
* common/globals.cpp: Only persist this sessions command line
	  options if the user is overriding the installation directory.

	* cyphesis.vconf, client/Py_CreatorClient.cpp,
	  client/Py_CreatorClient.h, client/client.cpp:
	  Add client functionality to allow diferent scripts to be run to
	  perform different functions on the server.

	* client/CharacterClient.cpp: Add debug option.

	* rulesets/Character.h: Make mind operation functions virtual,
	  so they can be overridden.

	* common/BaseWorld.h, server/WorldRouter.cpp,
	  server/WorldRouter.h: Add server functions to search for
	  entities by name or type.

	* rulesets/Creator.h, rulesets/Creator.cpp: Allow creator to
	  specify a look without an id to search for entities with
	  a given name or type.

	* client/CreatorClient.cpp, client/CreatorClient.h,
	  client/ObserverClient.cpp, client/ObserverClient.h,
	  client/Py_CreatorClient.cpp, rulesets/basic/editor.py,
	  rulesets/mason/define_world.py:
	  Add support for looking for entities in the world by name or
	  type from client script, so client scripts can modify existing
	  world.

	* rulesets/Entity.cpp, rulesets/Movement.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
	  rulesets/Py_Oplist.cpp, rulesets/Python_API.cpp,
	  rulesets/Stackable.cpp, rulesets/Thing.cpp,
	  rulesets/World.cpp, server/Account.cpp,
	  server/CommServer.cpp, server/Connection.cpp,
	  server/Player.cpp, server/ServerRouting.cpp,
	  server/server.cpp, tools/cycmd.cpp,
	  tools/cywatchdog.cpp: Code formatting cleanups.

	* rulesets/basic/world/objects/tools/Bow.py: Fix up bow so it now
	  fires correctly.
2002-08-30 13:48:39 +00:00
Al Riddoch
cb56caee37 2002-07-28 Al Riddoch <alriddoch@zepler.org>
* server/Account.cpp, server/Connection.cpp: Get rid of
	  character existance check on login, as dead ones are now handled
	  using SigC signals.

	* rulesets/Entity.h, rulesets/Entity.cpp, rulesets/Py_World.cpp:
	  Remove pointless deleted flag, as the only time its true is when
	  the object has been deleted, and accessing would cause a segfault.
2002-07-28 16:26:52 +00:00
Al Riddoch
4c39bc2ecd 2002-07-25 Al Riddoch <alriddoch@zepler.org>
* tools/cycmd.cpp, client/CommClient.h, client/CommClient.cpp: Fixed
	  up client code so it does not rely on username being the same as
	  account id.

	* tools/cycmd.cpp: Added look and logout commands to administrate
	  users logged in.

	* server/server.cpp: Fixed metaserver code so it only sends
	  termination packet if metaserver functionality is enabled.

	* server/Connection.h, server/Connection.cpp, server/CommServer.cpp,
	  server/CommClient.h, server/Account.cpp: Fix logouts so they
	  do cause the client connection to be closed.

	* Finished switch from Fire operation to Burn.
2002-07-26 16:47:39 +00:00
Al Riddoch
049497ed01 2002-06-14 Al Riddoch <alriddoch@zepler.org>
* client/CreatorClient.cpp, client/CreatorClient.h,
	  client/Py_CreatorClient.cpp, rulesets/basic/editor.py: Add
	  features to allow query and manipulation of the world from
	  the client.

	* rulesets/mason/define_world.py: Give the world a name.
2002-06-14 13:56:58 +00:00
Al Riddoch
1db61173cc 2002-06-10 Al Riddoch <alriddoch@zepler.org>
* Write rpm spec dividing stuff up into server package, lib
	  packages, and game packages. Clean up configure, and use autoconf
	  to process ruleset_import_hooks.py.
2002-06-10 22:03:33 +00:00
Al Riddoch
716cb0f8de 2002-04-25 Al Riddoch <alriddoch@zepler.org>
* rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Character.cpp,
	  rulesets/Character.h, rulesets/Thing.cpp, rulesets/Food.cpp:
	  Renamed weight member as mass, and use this name in Atlas,
	  as this is a better convention, and has already been adopted in
	  stage.

	* Switched python code to using mass instead of weight, as it is
	  a more accurate term.

	* common/globals.cpp, common/globals.h, tools/cyloadrules.cpp:
	  Put admin modifiable config in etc instead of share directory.

	* Don't build cycmd if readline is not available. Untested, and
	  probably nasty.
2002-04-26 08:08:48 +00:00
Al Riddoch
24ad9de58d Removed obsolete conflicting farmer class 2001-10-18 17:23:33 +00:00
Al Riddoch
a44ee6f86d * BUGS: Note that C++ version of client currently does not work.
* TODO: Update on important issues which allow easy DOS attacks.

	* client/ClientConnection.cpp, client/ClientConnection.h:
	  Cleaned up unused code from ClientConnection class.

	* client/client.cpp: Removed monitoring section of client
	  so it simply exits once the world is initialised.

	* rulesets/basic/mind/goals/humanoid/werewolf.py:
	  Started work on dynamic goals for playing werewolf.

	* rulesets/werewolf/define_world.py: Added in the mayor, who runs
	  werewolf games.

	* common/BaseEntity.h: Made id of entity private, and implemented
	  accessors.

Al Riddoch  <alriddoch@zepler.org>
2001-09-13 15:21:16 +00:00
Al Riddoch
dee412c0a0 * client/CharacterClient.cpp: Removed commented out code.
* client/CreatorClient.cpp: Fixed processing the response
	  to a create operation, and cleaned up debugging output.

	* client/ObjserverClient.cpp, client/ObserverClient.h,
	  client/client.cpp: Added setup method, which which handles
	  connecting, negotiation, logging in and creating character.

	* client/Py_CreatorClient.cpp: Added check if make() failed.

	* rulesets/Python_API.cpp: Fixed setting the import hooks
	  list properlly to include the ruleset list in use, instead
	  of hardcoding it.

	* rulesets/acorn/define_world.py: Copied define_world.py script
	  from client directory for Acorn.

	* rulesets/basic/editor.py: Modified to be used from C++ core.

	* rulesets/basic/mind/goals/__init__.py,
	  rulesets/basic/mind/goals/humanoid/werewolf.py:
	  Added in goals file to contain goals related to werewolf.

	* rulesets/basic/mind/panlingua/interlinguish.py:
	  Added in vote and execute verbs for werewolf.

	* rulesets/werewolf: Added in new ruleset for werewolf.

Al Riddoch  <alriddoch@zepler.org>
2001-08-19 18:37:38 +00:00
Al Riddoch
bc167c94d3 New files 2001-08-16 17:59:05 +00:00
Al Riddoch
d64f5712a7 * server/Account.cpp: Fixed setting name of characters startup coin
objects.

	* modules/Location.cpp: Added bounding median to attributes sent
	  using Atlas.

	* common/BaseEntity.cpp: Always set the id on an entity.

Al Riddoch  <alriddoch@zepler.org>
2001-07-23 10:43:56 +00:00
Al Riddoch
116ec9b2a3 * rulesets/Character.cpp: Characters now sober up over time.
* client/define_world.py: Add in market traders to run all the
	  stalls in the market.

	* common/persistance.cpp: Set default admin password to something
	  a bit more difficult to guess.

	* rulesets/basic/mind/goals/common/misc_goal.py:
	  Fixed run_shop() goal, so NPCs now open and close their market
	  stall.

	* agrilan*.xml: These really are the final versions for Acorn 0.4

Al Riddoch  <alriddoch@zepler.org>
2001-07-01 00:30:25 +00:00
Al Riddoch
14c9de736f * server/Lobby.h, server/Lobby.cpp, server/Account.cpp: Added code
for querying lobby, then disabled it as it seems to hang uclient.

	* rulesets/basic/mind/panlingua/interlinguish.py,
	  rulesets/basic/mind/goals/common/misc_goal.py,
	  client/mind/panlingua/interlinguish.py: Added goal to
	  maintain opening and closing market stalls, and goal for having
	  a meal.

	* rulesets/basic/mind/goals/common/move.py: Fixed assemble goal
	  meaning lych now works again.

	* rulesets/basic/mind/Memory.py: Adapted query for location of
	  entity so that it accepts lists of possible types.

	* rulesets/Character.cpp: Enabled creating items by NPCs.

	* client/define_world.py: Updated NPC behavoir.

Al Riddoch  <alriddoch@zepler.org>
2001-06-24 18:46:33 +00:00