Erik Ogenvik
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6e62796876
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Reload rules in a better manner.
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2018-05-10 00:21:30 +02:00 |
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Erik Ogenvik
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a6195c1ac6
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Made all game entities definable through xml.
This makes it easier to alter properties in real time.
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2018-04-29 11:58:35 +02:00 |
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Erik Ogenvik
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7ae19d5038
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Use Singleton base class.
I.e. make sure that all objects have a defined life time. This requires
that we actually set up and tear down the singletons.
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2018-04-25 20:15:29 +02:00 |
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Erik Ogenvik
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1e95d956b9
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Player characters should never be AI controlled.
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2018-02-08 21:47:22 +01:00 |
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Erik Ogenvik
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e7fa53214b
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Use nullptr instead of NULL.
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2018-02-06 13:45:11 +01:00 |
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Erik Ogenvik
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0286bcd47d
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Replace "parents" with "parent".
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2017-07-24 15:05:18 +02:00 |
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Erik Ogenvik
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1c69b3aae6
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Use camel casing for tests.
This makes it much easier to find them in various editors.
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2016-06-26 20:17:18 +02:00 |
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