Commit graph

65 commits

Author SHA1 Message Date
Erik Ogenvik
e7fa53214b Use nullptr instead of NULL. 2018-02-06 13:45:11 +01:00
Erik Ogenvik
0286bcd47d Replace "parents" with "parent". 2017-07-24 15:05:18 +02:00
Erik Ogenvik
7aaa9b9ba7 Optimize includes. 2017-03-19 21:36:52 +01:00
Olek Wojnar
7f9ff2246d Remove CVS $Id tags
The legacy tags are causing build issues in Debian.
2013-07-15 20:31:59 +02:00
Alistair Riddoch
feca46dc9c Don't force inlining, as it hides the method in some builds 2012-01-05 13:39:49 +00:00
Alistair Riddoch
e0c9435ab4 Move inline method into the body
It only gets used here, and having it not in the header simplifies stubbing
2011-12-28 14:53:34 +01:00
Alistair Riddoch
f8dc3e5e76 Restructure avatar creation to make more sense 2011-12-01 10:27:13 +00:00
Manohar Vanga
b620e8cb7f Fixed issues based on feedback 2010-08-17 11:56:10 +05:30
Manohar Vanga
569e879b92 Fixed issues based on code review feedback 2010-08-17 11:56:10 +05:30
Alistair Riddoch
2b2374fd60 Switch client code to using generic function for session username. 2010-07-12 18:48:24 +01:00
Alistair Riddoch
7bf0b50042 Report the server error message when login fails. 2009-12-12 17:10:07 +00:00
Alistair Riddoch
144e628d55 Add stlib header require for rand() in some compilers. 2009-12-04 03:01:06 +00:00
Alistair Riddoch
5c5b2059b3 Use more logical account names, and tougher passwords. 2009-12-03 18:58:15 +00:00
Alistair Riddoch
6c3f1dedee By default create temporary sys account each time cyclient is run. 2009-12-03 03:48:45 +00:00
Alistair Riddoch
0d5d979aa2 Move login and avatar creation mostly into base class, with reliable serialnos 2009-11-28 15:11:44 +00:00
Alistair Riddoch
35f341456e Initialise the character point to null. 2009-11-25 18:57:09 +00:00
Alistair Riddoch
234e8c8d0c Use saner types to store account data. 2009-11-25 17:30:36 +00:00
Al Riddoch
5388863f38 2008-09-17 Al Riddoch <alriddoch@googlemail.com>
* client/BaseClient.cpp: Remove the Look operation as Creator no
	  longer needs to be perceptive to get responses back from the
	  server.
2008-09-17 15:28:18 +00:00
Al Riddoch
351058f34c 2008-09-13 Al Riddoch <alriddoch@googlemail.com>
* data/basic.xml, data/characters.xml, data/mason.xml: Add tick
	  properties to a bunch of entity classes so they no longer need
	  a setup operation to get them going.

	* rulesets/mason/world/objects/Weather.py,
	  rulesets/mason/world/objects/elements/Fire.py,
	  rulesets/mason/world/objects/plants/seeds/Apple.py: Remove setup
	  handlers from a bunch of scripts as it is now handled by
	  properties.

	* data/buildings.xml: Add setup property to entity classes which
	  really need a setup op at startup.

	* client/BaseClient.cpp: Send a look when creating the avatar, so
	  that notifications get back without the need for a special case.

	* common/op_switch.h, rulesets/Creator.cpp, rulesets/Entity.cpp,
	  rulesets/Entity.h, server/WorldRouter.cpp:
	  Remove the setup operation sent to all entities on startup by
	  default. Get rid of some special cases that depended on it.

	* rulesets/InternalProperties.cpp, rulesets/InternalProperties.h:
	  Make the tick property schedule the operation on apply(), and
	  use the property value as the time to schedule it.
2008-09-13 18:02:08 +00:00
Al Riddoch
adc64c3ced 2008-01-28 Al Riddoch <alriddoch@googlemail.com>
* client/BaseClient.cpp, common/BaseEntity.cpp, common/BaseEntity.h,
	  common/Identified.cpp, common/Identified.h, common/Makefile.am,
	  common/OOGThing.cpp, common/OOGThing.h, common/OperationRouter.cpp,
	  common/OperationRouter.h, rulesets/Character.h, rulesets/Entity.h,
	  rulesets/LocatedEntity.cpp, rulesets/LocatedEntity.h,
	  server/Account.cpp, server/Account.h, server/Admin.cpp,
	  server/CommClient.cpp, server/CommClient.h, server/Connection.cpp,
	  server/Connection.h, server/ExternalMind.cpp, server/ExternalMind.h,
	  server/ExternalProperty.cpp, server/ExternalProperty.h,
	  server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h,
	  server/Peer.cpp, server/Peer.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/SlaveClientConnection.cpp,
	  server/SlaveClientConnection.h: Factor out the more pointless base
	  classes, in favor of simple interface. Move destroyed signal to
	  Entity, which is the only place it is needed.
2008-01-28 23:48:30 +00:00
Al Riddoch
e418f9a1ef 2008-01-13 Al Riddoch <alriddoch@googlemail.com>
* client/BaseClient.cpp, client/ClientConnection.cpp,
	  common/BaseWorld.h, common/OperationRouter.h, common/TypeNode.h,
	  common/inheritance.cpp, common/inheritance.h, common/types.h,
	  rulesets/ActivePropertyFactory.h, rulesets/AtlasProperties.h,
	  rulesets/EntityPropertyFactory.h, rulesets/LocatedEntity.h,
	  rulesets/MemMap.h, rulesets/Motion.h, rulesets/Movement.h,
	  rulesets/Pedestrian.h, rulesets/PythonThingScript.cpp,
	  rulesets/Statistics.h, rulesets/Task.h, server/Account.h,
	  server/Connection.h, server/Player.h, server/ServerRouting.h,
	  server/WorldRouter.h, tests/OperationExerciser.h, tools/cycmd.cpp:
	  A major clean up and re-work in internal headers.
2008-01-13 01:32:54 +00:00
Al Riddoch
bd3a9e153c 2007-11-28 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/CharacterClient.cpp,
	  client/CharacterClient.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Entity.h,
	  rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Thing.cpp,
	  rulesets/World.cpp, server/Account.cpp, server/Connection.cpp,
	  server/EntityFactory.cpp, server/Persistor.cpp,
	  server/Persistor_impl.h, server/Restorer_impl.h,
	  server/WorldRouter.cpp: Remove the hard name attribute, now that
	  most entities don't set it.
2007-11-28 20:22:42 +00:00
Al Riddoch
0963f93a61 2007-09-04 Al Riddoch <alriddoch@zepler.org>
* client/ClientConnection.cpp: Remove debug output.

	* client/BaseClient.h, client/BaseClient.cpp: Add a logout method
	  so that the client can be disconnected.

	* client/client.cpp: Once the client is complete, call logout to
	  ensure all messages sent to the server have been processed.
	  Logout waits for the server to acknowledge that the connection is
	  is complete.
2007-09-04 10:51:26 +00:00
Al Riddoch
2069f3dd4c 2007-07-29 Al Riddoch <alriddoch@zepler.org>
* common/log.cpp, common/log.h: Switch to taking a C++ string reference
	  rather than a char *, as it is not really an optimisation, and it
	  makes the code simpler to read and write.

	* client/BaseClient.cpp, client/ClientConnection.cpp,
	  common/AtlasFileLoader.cpp, common/BaseEntity.cpp,
	  common/Database.cpp, common/globals.cpp, common/id.cpp,
	  common/inheritance.cpp, common/log.cpp, common/log.h,
	  rulesets/Character.cpp, rulesets/Creator.cpp, rulesets/Entity.cpp,
	  rulesets/MemMap.cpp, rulesets/Motion.cpp, rulesets/Pedestrian.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_RootEntity.cpp,
	  rulesets/PythonMindScript.cpp, rulesets/PythonThingScript.cpp,
	  rulesets/Python_API.cpp, rulesets/Thing.cpp, server/Account.cpp,
	  server/Admin.cpp, server/ArithmeticFactory.cpp,
	  server/CommClient.cpp, server/CommListener.cpp,
	  server/CommMDNSPublisher.cpp, server/CommServer.cpp,
	  server/Connection.cpp, server/EntityFactory.cpp,
	  server/Persistance.cpp, server/Restoration.cpp,
	  server/ScriptFactory.cpp, server/TaskFactory.cpp,
	  server/WorldRouter.cpp, server/server.cpp: Convert over to using
	  new API correctly.

	* data/mason.xml: Add biomass and transient to fircone, making its
	  script obsolete:
2007-07-29 03:33:33 +00:00
Al Riddoch
0f44eff410 2006-12-26 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/BaseClient.h,
	  client/ClientConnection.cpp, common/AtlasFileLoader.cpp,
	  common/AtlasFileLoader.h, common/BaseEntity.cpp, common/BaseEntity.h,
	  common/Property.h, common/accountbase.cpp, common/accountbase.h,
	  rulesets/ActivePropertyFactory.h,
	  rulesets/ActivePropertyFactory_impl.h, rulesets/Area.cpp,
	  rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h, server/Account.cpp,
	  server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.h,
	  tests/Makefile.am, tools/AdminClient.cpp, tools/AdminClient.h,
	  tools/cycmd.cpp: Add inline documentation.

	* rulesets/ActivePropertyFactory.h: Use handler function pointer
	  typedef for readability.

	* rulesets/AreaProperty.cpp, rulesets/AreaProperty.h: Fix PropertyBase
	  overriding by adding const to the right methods.
2006-12-26 14:30:42 +00:00
Al Riddoch
9a56dac06c 2006-10-26 Al Riddoch <alriddoch@zepler.org>
* Add RCS Id keywords to every file, for better version tracking.
2006-10-26 00:48:00 +00:00
Al Riddoch
fac57eee73 2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
	  aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
	  aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
	  client/BaseClient.h, client/CharacterClient.cpp,
	  client/CharacterClient.h, client/ClientConnection.cpp,
	  client/ClientConnection.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, client/ObserverClient.cpp,
	  client/ObserverClient.h, client/Py_CreatorClient.cpp,
	  client/Py_CreatorClient.h, client/client.cpp,
	  client/define_world.cpp, client/define_world.h, common/Add.h,
	  common/Affect.h, common/AtlasFileLoader.cpp,
	  common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
	  common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
	  common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
	  common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
	  common/Eat.h, common/FormattedXMLWriter.cpp,
	  common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
	  common/Monitor.h, common/Mow.h, common/Nourish.h,
	  common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
	  common/Property.h, common/Property_impl.h, common/Save.h,
	  common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
	  common/Use.h, common/Wield.h, common/accountbase.cpp,
	  common/accountbase.h, common/const.cpp, common/const.h,
	  common/custom.cpp, common/debug.h, common/globals.cpp,
	  common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
	  common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
	  common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
	  common/operations.cpp, common/operations.h, common/random.h,
	  common/refno.h, common/serialno.cpp, common/serialno.h,
	  common/system.cpp, common/system.h, common/terrain_utils.cpp,
	  common/terrain_utils.h, common/type_utils.h, common/types.h,
	  common/utility.cpp, common/utility.h, modules/DateTime.cpp,
	  modules/DateTime.h, modules/Location.cpp, modules/Location.h,
	  modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
	  physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
	  physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
	  physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
	  rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
	  rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
	  rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
	  rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/EntityProperties.cpp,
	  rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
	  rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
	  rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
	  rulesets/MemMap.h, rulesets/MemMap_methods.h,
	  rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
	  rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
	  rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
	  rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
	  rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
	  rulesets/Py_Location.cpp, rulesets/Py_Location.h,
	  rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
	  rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
	  rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
	  rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
	  rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
	  rulesets/Py_Property.cpp, rulesets/Py_Property.h,
	  rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
	  rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
	  rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
	  rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
	  rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
	  rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
	  rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
	  rulesets/PythonArithmeticScript.cpp,
	  rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
	  rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
	  rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
	  rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
	  rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
	  rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
	  rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
	  rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
	  rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
	  rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
	  rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
	  rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
	  rulesets/attributes.h, server/Account.cpp, server/Account.h,
	  server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
	  server/ArithmeticFactory.h, server/CommClient.cpp,
	  server/CommClient.h, server/CommIdleSocket.cpp,
	  server/CommIdleSocket.h, server/CommListener.cpp,
	  server/CommListener.h, server/CommLocalClient.cpp,
	  server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
	  server/CommMDNSPublisher.h, server/CommMaster.cpp,
	  server/CommMaster.h, server/CommMetaClient.cpp,
	  server/CommMetaClient.h, server/CommPSQLSocket.cpp,
	  server/CommPSQLSocket.h, server/CommPeer.cpp,
	  server/CommPeer.h, server/CommPeerListener.cpp,
	  server/CommPeerListener.h, server/CommRemoteClient.cpp,
	  server/CommRemoteClient.h, server/CommServer.cpp,
	  server/CommServer.h, server/CommSlaveClient.cpp,
	  server/CommSlaveClient.h, server/CommSlaveListener.cpp,
	  server/CommSlaveListener.h, server/CommSocket.cpp,
	  server/CommSocket.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/Connection.cpp,
	  server/Connection.h, server/Connection_methods.h,
	  server/EntityFactory.cpp, server/EntityFactory.h,
	  server/ExternalMind.cpp, server/ExternalMind.h,
	  server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
	  server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
	  server/Persistance.cpp, server/Persistance.h,
	  server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
	  server/PersistantThingFactory_impl.h, server/Persistor.cpp,
	  server/Persistor.h, server/Persistor_impl.h,
	  server/Player.cpp, server/Player.h, server/Restoration.cpp,
	  server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
	  server/Restorer_impl.h, server/ScriptFactory.cpp,
	  server/ScriptFactory.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/ServerRouting_methods.h,
	  server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
	  server/TaskFactory.cpp, server/TaskFactory.h,
	  server/TrustedConnection.cpp, server/TrustedConnection.h,
	  server/WorldRouter.cpp, server/WorldRouter.h,
	  server/server.cpp, server/server.h, server/slave.cpp,
	  tests/Areatest.cpp, tests/BaseEntitytest.cpp,
	  tests/Charactertest.cpp, tests/Containertest.cpp,
	  tests/Creatortest.cpp, tests/EntityExerciser.h,
	  tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
	  tests/Foodtest.cpp, tests/IGEntityExerciser.h,
	  tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
	  tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
	  tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
	  tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
	  tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
	  tests/distancetest.cpp, tests/emergencetest.cpp,
	  tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
	  tests/systemtest.cpp, tests/transformtest.cpp,
	  tests/type_utilstest.cpp, tests/utilitytest.cpp,
	  tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
	  tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
	  tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
	  tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
	  tools/cywatchdog.cpp: Replace the copyright and license statements
	  with new versions that include disclaimer of warranty, and
	  permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
Al Riddoch
287a9bc660 2005-11-23 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, common/Database.cpp, rulesets/MemMap.cpp,
	  server/Connection.cpp, server/EntityFactory.cpp, server/Peer.cpp,
	  server/Persistance.cpp, server/Restoration.cpp,
	  server/ServerRouting.h: Update integer ID related checks now that
	  integerId() function has changed.
2005-11-23 11:55:08 +00:00
Al Riddoch
712a09d046 2005-11-12 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, common/BaseWorld.cpp, common/id.cpp,
	  common/id.h, rulesets/MemMap.cpp, server/Account.cpp,
	  server/Admin.cpp, server/Connection.cpp, server/Persistance.cpp,
	  server/Restoration.cpp, server/WorldRouter.cpp, server/server.cpp:
	  Add intgerId() function to convert ID strings to integers, and
	  check the conversion went okay.
2005-11-12 00:18:47 +00:00
Al Riddoch
75e9d3a546 2005-11-10 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.h, common/BaseEntity.cpp: Add an integer ID
	  member variable, and accessor, and require it to be initialised
	  along with string ID in constructor.

	* common/const.cpp, common/const.h: Add a const for the integer value
	  of the world ID.

	* rulesets/Area.cpp, rulesets/Area.h, rulesets/BaseMind.cpp,
	  rulesets/BaseMind.h, rulesets/Character.cpp, rulesets/Character.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/Food.cpp, rulesets/Food.h,
	  rulesets/Line.cpp, rulesets/Line.h, rulesets/MemEntity.cpp,
	  rulesets/MemEntity.h, rulesets/Plant.cpp, rulesets/Plant.h,
	  rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Structure.cpp,
	  rulesets/Structure.h, rulesets/Thing.cpp, rulesets/Thing.h,
	  rulesets/World.cpp, rulesets/World.h: Add integer ID handling to
	  constructors of all in-game entity classes.

	* rulesets/MemMap.cpp: Initialise integer ID of entities in the mind
	  map.

	* rulesets/MindFactory.cpp, rulesets/MindFactory.h: Handle integer
	  ID when constructing mind objects.

	* server/EntityFactory.cpp, server/EntityFactory.h,
	  server/PersistantThingFactory_impl.h: Handle integer
	  ID when contructing entity objects.

	* server/Restoration.cpp, server/Restoration.h, server/Restorer.h,
	  server/Restorer_impl.h: Handle integer ID when restoring from
	  database.

	* server/WorldRouter.cpp: Assign integer ID when constructing the
	  world.
2005-11-11 00:06:48 +00:00
Al Riddoch
19d808718a 2005-09-12 Al Riddoch <alriddoch@zepler.org>
* configure.ac: Increment version to development 0.5.x series.

	* aiclient/ClientAccount.cpp, client/BaseClient.cpp,
	  client/ClientConnection.cpp, common/BaseEntity.cpp,
	  common/Database.cpp, common/custom.cpp, common/inheritance.cpp,
	  common/operations.h, rulesets/BaseMind.cpp, rulesets/Creator.cpp,
	  rulesets/Food.cpp, rulesets/MemMap.cpp, rulesets/Pedestrian.cpp,
	  rulesets/Py_Operation.cpp, rulesets/Py_RootEntity.cpp,
	  rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Thing.cpp,
	  rulesets/World.cpp, server/CommClient.cpp, server/Connection.cpp,
	  server/WorldRouter.cpp, tests/inheritancetest.cpp,
	  tools/AdminClient.h, tools/cyaddrules.cpp,
	  tools/cycmd.cpp, tools/cydumprules.cpp,
	  tools/cyloadrules.cpp, tools/cypasswd.cpp:
	  Remove unnecessary using directives.

	* common/utility.cpp, common/utility.h,
	  rulesets/BaseMind.cpp, rulesets/Py_Operation.cpp,
	  server/CommClient.cpp, tools/AdminClient.h, tools/cycmd.cpp:
	  Remove obsolete utility function from the build.

	* common/operations.h: Remove unused obsolete header from the
	  build.
2005-09-12 16:21:18 +00:00
Al Riddoch
9ef58988e3 2005-09-11 Al Riddoch <alriddoch@zepler.org>
* modules/Location.h, modules/Location.cpp: Remove handling of
	  LOC attribute from readFromEntity() as every use of this function
	  has differen requirements.

	* rulesets/MemMap.cpp: Implement setting LOC so that the minimum
	  of lookups in the world dictionary are required.

	* server/EntityFactory.cpp: Implement setting LOC in a much simpler
	  way, as its always uninitialised at this point.

	* client/BaseClient.cpp: Add a note that LOC is currently unhandled,
	  as there is nothing sane to do with it.
2005-09-11 01:43:29 +00:00
Al Riddoch
372ddf5271 2005-09-10 Al Riddoch <alriddoch@zepler.org>
* modules/Location.cpp, modules/Location.h: Add a new method to
	  read location data from an Atlas Entity.

	* rulesets/MemMap.cpp, server/EntityFactory.cpp, client/BaseClient.cpp:
	  Switch to using new function rather than Entity::getLocation.

	* rulesets/Entity.h, rulesets/Entity_getLocation.h: Remove obsolete
	  getLocation method.
2005-09-10 10:28:45 +00:00
Al Riddoch
84b04428eb 2005-09-08 Al Riddoch <alriddoch@zepler.org>
* rulesets/Entity.cpp: Update copyright date.

	* rulesets/BaseMind.cpp, rulesets/Entity_getLocation.h,
	  rulesets/Entity.h, rulesets/MemMap.cpp, rulesets/MemMap.h,
	  rulesets/Py_Map.cpp, server/EntityFactory.cpp,
	  server/EntityFactory.h, server/WorldRouter.cpp,
	  client/BaseClient.cpp, client/CreatorClient.cpp:
	  Change various methods to pass entity information
	  around as RootEntity rather than MapType.
2005-09-08 15:03:31 +00:00
Al Riddoch
0ed6819a55 2005-08-28 Al Riddoch <alriddoch@zepler.org>
* Finish initial port to Atlas-C++ 0.6 series. Client and tools
	  binaries now link.
2005-08-27 23:18:48 +00:00
Al Riddoch
7cef94cd52 2005-05-14 Al Riddoch <alriddoch@zepler.org>
* server/Admin.cpp: Check that create ops from admin account
	  have objtype set, so we can tell what it wants to create.

	* data/mason.xml: Add a globlin type.

	* client/BaseClient.cpp: Set objtype when creating characters.

	* TODO: Some notes.
2005-05-14 20:07:38 +00:00
Al Riddoch
3b17d4de51 2004-12-06 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/BaseClient.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, common/BaseEntity.cpp, common/BaseEntity.h,
	  common/BaseWorld.h, common/OOGThing.cpp, common/OOGThing.h,
	  common/op_switch.h, common/refno.h, common/types.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/Character.cpp,
	  rulesets/Character.h, rulesets/Creator.cpp, rulesets/Creator.h,
	  rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Food.cpp,
	  rulesets/Food.h, rulesets/MemMap.cpp, rulesets/Plant.cpp,
	  rulesets/Plant.h, rulesets/Py_Map.cpp, rulesets/PythonMindScript.cpp,
	  rulesets/PythonThingScript.cpp, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/Thing.h,
	  rulesets/World.cpp, rulesets/World.h, server/Account.cpp,
	  server/Account.h, server/Admin.cpp, server/Admin.h,
	  server/CommClient.cpp, server/Connection.cpp, server/Connection.h,
	  server/Connection_methods.h, server/ExternalMind.cpp,
	  server/ExternalMind.h, server/Lobby.cpp, server/Lobby.h,
	  server/Player.cpp, server/Player.h, server/WorldRouter.cpp,
	  server/WorldRouter.h, tests/Creatortest.cpp, tests/Worldtest.cpp:
	  Add a new Operation typedef to clean up headers, and get round
	  limitation in doxygen.
2004-12-06 16:35:44 +00:00
Al Riddoch
299efcafdc 2004-12-03 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/BaseClient.h,
	  client/CharacterClient.cpp, client/CharacterClient.h,
	  client/ClientConnection.cpp, client/ClientConnection.h,
	  client/CreatorClient.cpp, client/CreatorClient.h,
	  client/Py_CreatorClient.cpp, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/BaseWorld.h, common/custom.cpp,
	  common/inheritance.cpp, common/inheritance.h,
	  common/inheritance_impl.h, common/op_switch.h, common/type_utils.h,
	  common/types.h, common/utility.cpp, common/utility.h,
	  modules/Location.cpp, rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp,
	  rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h,
	  rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h,
	  rulesets/Food.cpp, rulesets/Food.h, rulesets/MemMap.cpp,
	  rulesets/MemMap.h, rulesets/Missile.h, rulesets/Pedestrian.cpp,
	  rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
	  rulesets/Py_Operation.h, rulesets/Py_Thing.cpp,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.h,
	  rulesets/PythonThingScript.h, rulesets/Python_API.cpp,
	  rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/Thing.h,
	  rulesets/World.cpp, rulesets/World.h,
	  server/Account.cpp, server/Account.h server/Admin.cpp, server/Admin.h,
	  server/CommClient.cpp, server/Connection.cpp, server/Connection.h,
	  server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp,
	  server/Lobby.h, server/Persistance.cpp, server/Persistance.h,
	  server/Persistor.cpp, server/Player.cpp, server/Player.h,
	  server/ServerRouting.cpp, server/ServerRouting.h,
	  server/TrustedConnection.cpp, server/TrustedConnection.h,
	  server/WorldRouter.cpp, server/WorldRouter.h, tests/Areatest.cpp,
	  tests/Charactertest.cpp, tests/Creatortest.cpp,
	  tests/EntityExerciser.h, tests/Entitytest.cpp, tests/Foodtest.cpp,
	  tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Planttest.cpp,
	  tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Thingtest.cpp,
	  tests/Worldtest.cpp, tests/allOperations.h, tests/inheritancetest.cpp,
	  tests/utilitytest.cpp, tools/cycmd.cpp:
	  Modify the entity interface so that all Operation methods
	  take references to RootOperation, as its cleaner, and requires
	  less nasty casts. Clean up operations in headers generally.
2004-12-03 14:49:13 +00:00
Al Riddoch
c4a92de9f3 2004-11-06 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientConnection.cpp, client/BaseClient.cpp,
	  client/CharacterClient.cpp, client/ClientConnection.cpp,
	  common/Database.cpp, common/FormattedXMLWriter.cpp,
	  common/inheritance.cpp, common/refno.h, common/terrain_utils.cpp,
	  common/type_utils.h, common/utility.cpp, modules/WorldTime.cpp,
	  modules/WorldTime.h, physics/Collision.cpp, rulesets/Area.cpp,
	  rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Entity.cpp,
	  rulesets/Line.cpp, rulesets/MemMap.cpp, rulesets/MemMap_methods.h,
	  rulesets/Movement.cpp, rulesets/Plant.cpp, rulesets/Py_Map.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
	  rulesets/Py_Oplist.cpp, rulesets/PythonMindScript.cpp,
	  rulesets/PythonThingScript.cpp, rulesets/Python_API.cpp,
	  rulesets/Stackable.cpp, rulesets/TerrainProperty.cpp,
	  rulesets/Thing.cpp, rulesets/World.cpp, server/Account.cpp,
	  server/CommClient.cpp, server/CommServer.cpp, server/Connection.cpp,
	  server/EntityFactory.cpp, server/Lobby.cpp, server/Persistance.cpp,
	  server/Player.cpp, server/Restoration.cpp, server/ServerRouting.cpp,
	  server/WorldRouter.cpp, tests/EntityExerciser.h,
	  tests/IGEntityExerciser.h, tests/inheritancetest.cpp,
	  tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cydbload.cpp,
	  tools/cyloadrules.cpp:
	  Tweak for loops to avoid creating a temporary iterator each
	  iteration.

	* tests/type_utilstest.cpp: New test for function which does
	  list conversions.
2004-11-06 20:36:03 +00:00
Al Riddoch
e49f8942d9 2004-10-02 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/BaseClient.h,,
	  client/CharacterClient.cpp, client/CharacterClient.h,
	  client/ClientConnection.cpp, client/ClientConnection.h,
	  client/CreatorClient.cpp, client/CreatorClient.h,
	  client/ObserverClient.cpp, client/ObserverClient.h,
	  client/Py_CreatorClient.cpp, client/Py_CreatorClient.h,
	  client/client.cpp, server/CommListener.cpp,
	  server/CommListener.h, server/CommMetaClient.cpp,
	  server/CommMetaClient.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/server.cpp, tools/cycmd.cpp:
	  Use int for returning error status.
2004-10-03 00:38:55 +00:00
Al Riddoch
622cc2dbc8 2004-09-28 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.cpp, client/BaseClient.h: Rename files for
	  already renamed CommClient class, to avoid name conflict.

	* client/ObserverClient.h: Update for new header name.
2004-09-28 18:25:29 +00:00
Al Riddoch
b612368edb 2004-09-04 Al Riddoch <alriddoch@zepler.org>
* client/CharacterClient.cpp, client/CharacterClient.h: Prefix
	  members with m_.

	* client/CommClient.cpp, client/CommClient.h, client/ObserverClient.h:
	  Rename CommClient to BaseClient to avoid name clash with CommClient
	  in the server directory.
2004-09-04 22:58:19 +00:00
Al Riddoch
7cdcbd3550 2004-09-04 Al Riddoch <alriddoch@zepler.org>
* client/CommClient.h, client/CommClient.cpp, client/ObserverClient.h,
	  client/ObserverClient.cpp: Prefix members with m_, and remove
	  pointless inheritance from BaseEntity. Add virtual destructors
	  as we no longer inherit virtual destructors from BaseEntity.
2004-09-04 22:19:02 +00:00
Al Riddoch
d526d8df78 2004-09-03 Al Riddoch <alriddoch@zepler.org>
* client/CharacterClient.cpp, client/CharacterClient.h,
	  client/CommClient.cpp, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/OOGThing.cpp,
	  common/OOGThing.h, common/op_switch.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/Character.cpp, rulesets/Character.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/Food.cpp, rulesets/Food.h,
	  rulesets/Missile.h, rulesets/Plant.cpp, rulesets/Plant.h,
	  rulesets/PythonMindScript.cpp, rulesets/PythonThingScript.cpp,
	  rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp,
	  rulesets/Thing.h, rulesets/World.cpp, rulesets/World.h,
	  server/Account.cpp, server/Account.h, server/Admin.cpp,
	  server/Admin.h, server/CommClient.cpp, server/Connection.cpp,
	  server/Connection.h, server/ExternalMind.cpp, server/ExternalMind.h,
	  server/Lobby.cpp, server/Lobby.h, server/Player.cpp,
	  server/Player.h, server/WorldRouter.cpp:
	  Re-work basic op dispatch mechanism so result is passed by
	  a reference argument rather than returning by value.
2004-09-03 00:33:19 +00:00
Al Riddoch
2ae7a24fa4 2004-08-29 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.cpp, common/BaseEntity.h,
	  rulesets/Character.cpp, rulesets/Creator.cpp,
	  server/CommClient.cpp, server/ExternalMind.cpp,
	  server/ExternalMind.h, client/CharacterClient.cpp,
	  client/CommClient.cpp: Remove the message method from BaseEntity
	  and everything that inherits from it - its redundant.

	* tests/Charactertest.cpp, tests/Creatortest.cpp,
	  tests/EntityExerciser.h: Sort out the tests so they no longer use
	  message, and try and get the character class tests working a bit
	  better.
2004-08-29 00:45:07 +00:00
Al Riddoch
decca84902 2004-08-17 Al Riddoch <alriddoch@zepler.org>
* client/ClientConnection.cpp, client/ClientConnection.h,
	  client/CommClient.cpp, client/CommClient.h,
	  client/CreatorClient.cpp, client/CreatorClient.h,
	  client/Py_CreatorClient.cpp: Convert code to using Atlas Message
	  typedefs as found in Atlas-C++ 0.6 to aid conversion later.
2004-08-17 06:20:05 +00:00
Al Riddoch
b23400e643 2004-07-08 Al Riddoch <alriddoch@zepler.org>
* client/CommClient.cpp, rulesets/MemMap.cpp, server/CommServer.cpp,
	  server/EntityFactory.cpp, server/Persistor_impl.h,
	  server/Restorer.cpp, server/Restorer_impl.h:
	  Fix code to comply with stricter gcc 3.4.1 template rules.
2004-07-08 17:07:38 +00:00
Al Riddoch
3205402985 2004-06-12 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.h, common/BaseEntity.cpp, client/CommClient.cpp:
	  Get rid of obsolete BaseEntity constructor.
2004-06-12 00:56:50 +00:00
Al Riddoch
3ccbbbc808 2004-05-11 Al Riddoch <alriddoch@zepler.org>
* client/CommClient.cpp, rulesets/Entity.cpp, rulesets/Entity.h,
	  rulesets/Entity_getLocation.h, server/EntityFactory.cpp:
	  Make Entity::getLocation a template, so it works with maps on
	  types other than entity.

	* rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h,
	  rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Py_Map.cpp:
	  Make MemEntity inherit from Entity, and BaseMind inherit from
	  MemEntity, and use MemEntity for all objects in MemMap, so we
	  can have extra functionality on MemEntity.
2004-05-11 18:10:36 +00:00
Al Riddoch
2d1a21755d 2004-01-22 Al Riddoch <alriddoch@zepler.org>
* client/CharacterClient.cpp, client/ClientConnection.cpp,
	  client/CommClient.cpp, server/Account.cpp,
	  server/CommClient.cpp, server/Connection.cpp,
	  tools/cycmd.cpp: Update required headers, now that they
	  are not all pulled in by Atlas/Objects/Decoder.h.
2004-01-22 18:39:48 +00:00