Commit graph

7 commits

Author SHA1 Message Date
Erik Ogenvik
800d6f3d2c Put operations in separate directory. 2018-10-30 20:12:45 +01:00
Erik Ogenvik
e0b45800ef Fix broken tests. 2018-10-29 21:11:23 +01:00
Erik Ogenvik
86f4820a38 Refactor aiclient main loop.
We now use a totally boost::asio based loop. As a result the client
now plays along with other asio based components. Other clients are
broken currently though, needs to be fixed.
2018-09-25 23:30:03 +02:00
Erik Ogenvik
04fe84821e Use proper singletons everywhere.
I.e. ones where the lifespan is fully controlled.
The only exception is Options, since it's accessed during static
initialization.
2018-08-04 18:01:20 +02:00
Erik Ogenvik
1e95d956b9 Player characters should never be AI controlled. 2018-02-08 21:47:22 +01:00
Erik Ogenvik
0db8323325 Fixed tests. 2016-12-19 22:01:23 +01:00
Erik Ogenvik
1c69b3aae6 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00
Renamed from tests/Juncturetest.cpp (Browse further)