Erik Ogenvik
b509b8b11d
Don't load server rules in client.
2018-12-16 23:20:33 +01:00
Erik Ogenvik
164816f646
Adapt tests to changed structure.
2018-11-03 17:17:50 +01:00
Erik Ogenvik
e85f0831b2
Restructure rule classes.
...
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00
Erik Ogenvik
c84f5fe926
Don't implicitly convert from Ref to ptr.
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Since it's too easy to introduce subtle bugs.
2018-08-05 20:47:09 +02:00
Erik Ogenvik
06c8664236
Fixed tests.
2018-07-29 21:10:22 +02:00
Erik Ogenvik
58b0746f75
Use WrapperBase for CyPy_Props.
2018-07-24 23:11:10 +02:00
Erik Ogenvik
a86c1ebca0
Added TerrainProperty bindings.
2018-07-24 23:00:06 +02:00
Erik Ogenvik
33dfbb3425
Added tests.
2018-07-24 21:18:50 +02:00
Erik Ogenvik
0572fd6d4a
Use "props" to get properties.
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Also unify LocatedEntity Python bindings.
2018-05-14 17:35:19 +02:00
Erik Ogenvik
5b282419be
Finalize conversion to Python 3.
2018-05-07 11:15:26 +02:00
Erik Ogenvik
e7fa53214b
Use nullptr instead of NULL.
2018-02-06 13:45:11 +01:00
Erik Ogenvik
894a8389b0
Added signal emitted when property is updated.
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Used to let other components listen to properties being altered.
2016-12-15 18:27:42 +01:00
Erik Ogenvik
1c69b3aae6
Use camel casing for tests.
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This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00