Commit graph

13 commits

Author SHA1 Message Date
Erik Ogenvik
b509b8b11d Don't load server rules in client. 2018-12-16 23:20:33 +01:00
Erik Ogenvik
164816f646 Adapt tests to changed structure. 2018-11-03 17:17:50 +01:00
Erik Ogenvik
e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00
Erik Ogenvik
c84f5fe926 Don't implicitly convert from Ref to ptr.
Since it's too easy to introduce subtle bugs.
2018-08-05 20:47:09 +02:00
Erik Ogenvik
06c8664236 Fixed tests. 2018-07-29 21:10:22 +02:00
Erik Ogenvik
58b0746f75 Use WrapperBase for CyPy_Props. 2018-07-24 23:11:10 +02:00
Erik Ogenvik
a86c1ebca0 Added TerrainProperty bindings. 2018-07-24 23:00:06 +02:00
Erik Ogenvik
33dfbb3425 Added tests. 2018-07-24 21:18:50 +02:00
Erik Ogenvik
0572fd6d4a Use "props" to get properties.
Also unify LocatedEntity Python bindings.
2018-05-14 17:35:19 +02:00
Erik Ogenvik
5b282419be Finalize conversion to Python 3. 2018-05-07 11:15:26 +02:00
Erik Ogenvik
e7fa53214b Use nullptr instead of NULL. 2018-02-06 13:45:11 +01:00
Erik Ogenvik
894a8389b0 Added signal emitted when property is updated.
Used to let other components listen to properties being altered.
2016-12-15 18:27:42 +01:00
Erik Ogenvik
1c69b3aae6 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00
Renamed from tests/Py_TerrainPropertytest.cpp (Browse further)