Erik Ogenvik
b509b8b11d
Don't load server rules in client.
2018-12-16 23:20:33 +01:00
Erik Ogenvik
164816f646
Adapt tests to changed structure.
2018-11-03 17:17:50 +01:00
Erik Ogenvik
e85f0831b2
Restructure rule classes.
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Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00
Erik Ogenvik
e0b45800ef
Fix broken tests.
2018-10-29 21:11:23 +01:00
Erik Ogenvik
139d229f80
Sync Python method names with C++.
2018-08-17 22:04:07 +02:00
Erik Ogenvik
6a3ec31b7e
Remove Character class.
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This is crucial since it now means that any entity can be controlled by
a mind. This makes the world much more versatile.
2018-08-14 22:25:56 +02:00
Erik Ogenvik
a12b1a00a3
Delete when refs go to zero.
...
This changes how entities are dereferenced to work more like you would
expect.
2018-08-05 14:36:21 +02:00
Erik Ogenvik
04fe84821e
Use proper singletons everywhere.
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I.e. ones where the lifespan is fully controlled.
The only exception is Options, since it's accessed during static
initialization.
2018-08-04 18:01:20 +02:00
Erik Ogenvik
7634969eef
Removed TaskFactory classes.
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Since we always create Tasks from scripts.
Also fixed a lot of tests.
2018-08-04 18:01:20 +02:00
Erik Ogenvik
06c8664236
Fixed tests.
2018-07-29 21:10:22 +02:00
Erik Ogenvik
d1a172648a
Handle numbers in messages better.
2018-07-28 13:49:40 +02:00
Erik Ogenvik
58b0746f75
Use WrapperBase for CyPy_Props.
2018-07-24 23:11:10 +02:00
Erik Ogenvik
33dfbb3425
Added tests.
2018-07-24 21:18:50 +02:00
Erik Ogenvik
c6c8263906
Fix tests.
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No need to keep the "sabotage" tests since we don't allow Python
wrappers with zero pointers.
2018-07-23 11:01:35 +02:00
Erik Ogenvik
0ca22bcf68
Specify scripts for entity as property.
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This allows multiple scripts to be used. In addition it allows for
entity with specific scripts.
2018-07-04 19:20:24 +02:00
Erik Ogenvik
0572fd6d4a
Use "props" to get properties.
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Also unify LocatedEntity Python bindings.
2018-05-14 17:35:19 +02:00
Erik Ogenvik
c61a273f92
Expose properties through "props".
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If we expose dynamic properties directly on the located
entity there's a risk that there will be collisions.
2018-05-07 11:15:26 +02:00
Erik Ogenvik
5b282419be
Finalize conversion to Python 3.
2018-05-07 11:15:26 +02:00
Erik Ogenvik
7ae19d5038
Use Singleton base class.
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I.e. make sure that all objects have a defined life time. This requires
that we actually set up and tear down the singletons.
2018-04-25 20:15:29 +02:00
Erik Ogenvik
e7fa53214b
Use nullptr instead of NULL.
2018-02-06 13:45:11 +01:00
Erik Ogenvik
1c69b3aae6
Use camel casing for tests.
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This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00