Erik Ogenvik
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a15b8e308a
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Rename HttpCache to HttpHandling, as it's generic.
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2023-10-19 23:04:04 +02:00 |
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Erik Ogenvik
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7fcf0c34d1
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Envelope router ids in one single struct.
Since the string and the integer always go together.
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2022-07-04 15:37:51 +02:00 |
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Erik Ogenvik
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c5bd13b7c3
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Fixed issues with tests on some compilers.
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2022-07-04 11:38:21 +02:00 |
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Erik Ogenvik
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7f6fa5c707
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Remove ops queue in CommAsioClient.
Any such queuing should instead be handled in the Link which receives the operations.
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2021-08-02 01:21:18 +02:00 |
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Erik Ogenvik
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c03267f132
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Avoid singleton use.
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2021-08-01 23:17:40 +02:00 |
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Erik Ogenvik
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7c6aa0a759
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Don't make ServerRouting into a Router.
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2021-08-01 18:16:41 +02:00 |
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Erik Ogenvik
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25e28e5ea8
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Use reference where possible.
In this case when returning a required property.
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2021-06-02 22:41:23 +02:00 |
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Erik Ogenvik
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458b6f8536
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Fixed various memory leak issues throughout the code.
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2021-05-27 17:38:58 +02:00 |
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Erik Ogenvik
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7eeaa63561
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Fixed tests.
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2020-08-11 16:27:38 +02:00 |
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Erik Ogenvik
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53ba71ad1a
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Added constraints for how things can be moved.
By combining multiple constraints it's possible to craft a world where players can
move some entities while others are fixed in place.
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2020-06-14 01:40:16 +02:00 |
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Erik Ogenvik
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965262948d
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Add entities to parent after they've been created.
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2020-04-13 15:23:01 +02:00 |
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Erik Ogenvik
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7534fee4e3
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Arrange tests better and remove obsolete and unused stuff.
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2020-01-20 23:17:55 +01:00 |
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