Commit graph

12 commits

Author SHA1 Message Date
Erik Ogenvik
a15b8e308a Rename HttpCache to HttpHandling, as it's generic. 2023-10-19 23:04:04 +02:00
Erik Ogenvik
7fcf0c34d1 Envelope router ids in one single struct.
Since the string and the integer always go together.
2022-07-04 15:37:51 +02:00
Erik Ogenvik
c5bd13b7c3 Fixed issues with tests on some compilers. 2022-07-04 11:38:21 +02:00
Erik Ogenvik
7f6fa5c707 Remove ops queue in CommAsioClient.
Any such queuing should instead be handled in the Link which receives the operations.
2021-08-02 01:21:18 +02:00
Erik Ogenvik
c03267f132 Avoid singleton use. 2021-08-01 23:17:40 +02:00
Erik Ogenvik
7c6aa0a759 Don't make ServerRouting into a Router. 2021-08-01 18:16:41 +02:00
Erik Ogenvik
25e28e5ea8 Use reference where possible.
In this case when returning a required property.
2021-06-02 22:41:23 +02:00
Erik Ogenvik
458b6f8536 Fixed various memory leak issues throughout the code. 2021-05-27 17:38:58 +02:00
Erik Ogenvik
7eeaa63561 Fixed tests. 2020-08-11 16:27:38 +02:00
Erik Ogenvik
53ba71ad1a Added constraints for how things can be moved.
By combining multiple constraints it's possible to craft a world where players can
move some entities while others are fixed in place.
2020-06-14 01:40:16 +02:00
Erik Ogenvik
965262948d Add entities to parent after they've been created. 2020-04-13 15:23:01 +02:00
Erik Ogenvik
7534fee4e3 Arrange tests better and remove obsolete and unused stuff. 2020-01-20 23:17:55 +01:00
Renamed from tests/ConnectionCreatorIntegration.cpp (Browse further)