Erik Ogenvik
|
7fcf0c34d1
|
Envelope router ids in one single struct.
Since the string and the integer always go together.
|
2022-07-04 15:37:51 +02:00 |
|
Erik Ogenvik
|
126454574c
|
Remove obsolete checks.
We require POSIX to run.
|
2022-04-16 13:50:55 +02:00 |
|
Erik Ogenvik
|
b7493d32aa
|
Handle properties in MemEntity differently.
|
2021-06-20 15:40:33 +02:00 |
|
Erik Ogenvik
|
458b6f8536
|
Fixed various memory leak issues throughout the code.
|
2021-05-27 17:38:58 +02:00 |
|
Erik Ogenvik
|
0791649ccc
|
Fixed various memory leaks.
We want our tests to properly clean up so we can use them to find memory leaks.
|
2021-05-18 22:09:57 +02:00 |
|
Erik Ogenvik
|
19f75d2904
|
Fixes for test compilation, although they don't work yet.
|
2020-08-11 16:27:38 +02:00 |
|
Erik Ogenvik
|
69d9aa152c
|
Initial work on making properties templated to entities.
The idea is to provide props which are templated to either LocatedEntity or Entity
depending on their usage.
|
2020-07-15 00:20:56 +02:00 |
|
Erik Ogenvik
|
83c4425bff
|
Fixed tests.
|
2020-06-26 23:43:32 +02:00 |
|
Erik Ogenvik
|
b3c4f73472
|
Removed the database connection between accounts and entities.
Since the "__account" property will handle the connections.
|
2020-06-23 00:12:33 +02:00 |
|
Erik Ogenvik
|
2b860be278
|
Complete removal of old Spawn mechanism.
|
2020-06-22 22:36:30 +02:00 |
|
Erik Ogenvik
|
29fdb9fc32
|
Moved "WorldRouter" to "simulation".
|
2020-04-13 14:09:32 +02:00 |
|
Erik Ogenvik
|
d76612fc7c
|
Moved "spawn" classes to "simulation".
|
2020-04-12 23:17:46 +02:00 |
|
Erik Ogenvik
|
9462c4266d
|
Refactor how properties are applied and improve modifiers.
|
2020-03-25 23:50:00 +01:00 |
|
Erik Ogenvik
|
4df12845c2
|
Break up usage of Singletons a bit.
Also provide a separate ServerPropertyManager from the CorePropertyManager.
|
2020-03-22 23:36:52 +01:00 |
|
Erik Ogenvik
|
7534fee4e3
|
Arrange tests better and remove obsolete and unused stuff.
|
2020-01-20 23:17:55 +01:00 |
|