Erik Ogenvik
7fcf0c34d1
Envelope router ids in one single struct.
...
Since the string and the integer always go together.
2022-07-04 15:37:51 +02:00
Erik Ogenvik
126454574c
Remove obsolete checks.
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We require POSIX to run.
2022-04-16 13:50:55 +02:00
Erik Ogenvik
a40cad95ea
Removed Location from LocatedEntity.
...
Since not all entities have physical location, which is more and more true
now that we have domains. Entities that are placed in non-physical domains don't have
any location data.
This also makes it easier to streamline the sending of properties, since we only need
to send the properties that actually have changed.
In addition, this helps with removing circular references, since the "m_parent" field no longer
is a Ref.
2021-06-18 22:44:30 +02:00
Erik Ogenvik
19f75d2904
Fixes for test compilation, although they don't work yet.
2020-08-11 16:27:38 +02:00
Erik Ogenvik
3c5653c864
Fixed tests.
2020-07-14 23:16:43 +02:00
Erik Ogenvik
b0fc95466c
Fixed tests.
2020-06-22 23:42:48 +02:00
Erik Ogenvik
2b860be278
Complete removal of old Spawn mechanism.
2020-06-22 22:36:30 +02:00
Erik Ogenvik
965262948d
Add entities to parent after they've been created.
2020-04-13 15:23:01 +02:00
Erik Ogenvik
29fdb9fc32
Moved "WorldRouter" to "simulation".
2020-04-13 14:09:32 +02:00
Erik Ogenvik
41796daaa2
Removed arithmethic scripts.
...
The same effect can be achieved by using entity scripts, along with the Modifiers framework.
2020-04-13 00:06:29 +02:00
Erik Ogenvik
d76612fc7c
Moved "spawn" classes to "simulation".
2020-04-12 23:17:46 +02:00
Erik Ogenvik
4df12845c2
Break up usage of Singletons a bit.
...
Also provide a separate ServerPropertyManager from the CorePropertyManager.
2020-03-22 23:36:52 +01:00
Erik Ogenvik
7534fee4e3
Arrange tests better and remove obsolete and unused stuff.
2020-01-20 23:17:55 +01:00