Commit graph

22 commits

Author SHA1 Message Date
Al Riddoch
60432449bb 2006-08-02 Al Riddoch <alriddoch@zepler.org>
* Doxyfile, client/define_world.cpp, client/define_world.h,
	  common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h,
	  common/Load.h, common/Save.h, common/inheritance_impl.h,
	  common/operations.h, common/refno.h, common/utility.cpp,
	  common/utility.h, rulesets/Combat.h, rulesets/Entity_getLocation.h,
	  rulesets/Fell.h, rulesets/MemMap_methods.h, rulesets/Py_Optime.cpp,
	  rulesets/Py_Optime.h, rulesets/ThingFactory.h,
	  server/CommIdleSocket.h, server/ServerRouting_methods.h,
	  tools/Formatter.cpp, tools/Formatter.h, tools/cydbload.cpp,
	  tools/cyisoload.cpp: Make doxygen skip code that has been removed
	  and is just left in cvs for reference.
2006-08-02 10:19:03 +00:00
Al Riddoch
fac57eee73 2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
	  aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
	  aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
	  client/BaseClient.h, client/CharacterClient.cpp,
	  client/CharacterClient.h, client/ClientConnection.cpp,
	  client/ClientConnection.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, client/ObserverClient.cpp,
	  client/ObserverClient.h, client/Py_CreatorClient.cpp,
	  client/Py_CreatorClient.h, client/client.cpp,
	  client/define_world.cpp, client/define_world.h, common/Add.h,
	  common/Affect.h, common/AtlasFileLoader.cpp,
	  common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
	  common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
	  common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
	  common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
	  common/Eat.h, common/FormattedXMLWriter.cpp,
	  common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
	  common/Monitor.h, common/Mow.h, common/Nourish.h,
	  common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
	  common/Property.h, common/Property_impl.h, common/Save.h,
	  common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
	  common/Use.h, common/Wield.h, common/accountbase.cpp,
	  common/accountbase.h, common/const.cpp, common/const.h,
	  common/custom.cpp, common/debug.h, common/globals.cpp,
	  common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
	  common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
	  common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
	  common/operations.cpp, common/operations.h, common/random.h,
	  common/refno.h, common/serialno.cpp, common/serialno.h,
	  common/system.cpp, common/system.h, common/terrain_utils.cpp,
	  common/terrain_utils.h, common/type_utils.h, common/types.h,
	  common/utility.cpp, common/utility.h, modules/DateTime.cpp,
	  modules/DateTime.h, modules/Location.cpp, modules/Location.h,
	  modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
	  physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
	  physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
	  physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
	  rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
	  rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
	  rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
	  rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/EntityProperties.cpp,
	  rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
	  rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
	  rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
	  rulesets/MemMap.h, rulesets/MemMap_methods.h,
	  rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
	  rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
	  rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
	  rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
	  rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
	  rulesets/Py_Location.cpp, rulesets/Py_Location.h,
	  rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
	  rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
	  rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
	  rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
	  rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
	  rulesets/Py_Property.cpp, rulesets/Py_Property.h,
	  rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
	  rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
	  rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
	  rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
	  rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
	  rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
	  rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
	  rulesets/PythonArithmeticScript.cpp,
	  rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
	  rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
	  rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
	  rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
	  rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
	  rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
	  rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
	  rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
	  rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
	  rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
	  rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
	  rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
	  rulesets/attributes.h, server/Account.cpp, server/Account.h,
	  server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
	  server/ArithmeticFactory.h, server/CommClient.cpp,
	  server/CommClient.h, server/CommIdleSocket.cpp,
	  server/CommIdleSocket.h, server/CommListener.cpp,
	  server/CommListener.h, server/CommLocalClient.cpp,
	  server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
	  server/CommMDNSPublisher.h, server/CommMaster.cpp,
	  server/CommMaster.h, server/CommMetaClient.cpp,
	  server/CommMetaClient.h, server/CommPSQLSocket.cpp,
	  server/CommPSQLSocket.h, server/CommPeer.cpp,
	  server/CommPeer.h, server/CommPeerListener.cpp,
	  server/CommPeerListener.h, server/CommRemoteClient.cpp,
	  server/CommRemoteClient.h, server/CommServer.cpp,
	  server/CommServer.h, server/CommSlaveClient.cpp,
	  server/CommSlaveClient.h, server/CommSlaveListener.cpp,
	  server/CommSlaveListener.h, server/CommSocket.cpp,
	  server/CommSocket.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/Connection.cpp,
	  server/Connection.h, server/Connection_methods.h,
	  server/EntityFactory.cpp, server/EntityFactory.h,
	  server/ExternalMind.cpp, server/ExternalMind.h,
	  server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
	  server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
	  server/Persistance.cpp, server/Persistance.h,
	  server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
	  server/PersistantThingFactory_impl.h, server/Persistor.cpp,
	  server/Persistor.h, server/Persistor_impl.h,
	  server/Player.cpp, server/Player.h, server/Restoration.cpp,
	  server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
	  server/Restorer_impl.h, server/ScriptFactory.cpp,
	  server/ScriptFactory.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/ServerRouting_methods.h,
	  server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
	  server/TaskFactory.cpp, server/TaskFactory.h,
	  server/TrustedConnection.cpp, server/TrustedConnection.h,
	  server/WorldRouter.cpp, server/WorldRouter.h,
	  server/server.cpp, server/server.h, server/slave.cpp,
	  tests/Areatest.cpp, tests/BaseEntitytest.cpp,
	  tests/Charactertest.cpp, tests/Containertest.cpp,
	  tests/Creatortest.cpp, tests/EntityExerciser.h,
	  tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
	  tests/Foodtest.cpp, tests/IGEntityExerciser.h,
	  tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
	  tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
	  tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
	  tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
	  tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
	  tests/distancetest.cpp, tests/emergencetest.cpp,
	  tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
	  tests/systemtest.cpp, tests/transformtest.cpp,
	  tests/type_utilstest.cpp, tests/utilitytest.cpp,
	  tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
	  tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
	  tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
	  tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
	  tools/cywatchdog.cpp: Replace the copyright and license statements
	  with new versions that include disclaimer of warranty, and
	  permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
Al Riddoch
c4a92de9f3 2004-11-06 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientConnection.cpp, client/BaseClient.cpp,
	  client/CharacterClient.cpp, client/ClientConnection.cpp,
	  common/Database.cpp, common/FormattedXMLWriter.cpp,
	  common/inheritance.cpp, common/refno.h, common/terrain_utils.cpp,
	  common/type_utils.h, common/utility.cpp, modules/WorldTime.cpp,
	  modules/WorldTime.h, physics/Collision.cpp, rulesets/Area.cpp,
	  rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Entity.cpp,
	  rulesets/Line.cpp, rulesets/MemMap.cpp, rulesets/MemMap_methods.h,
	  rulesets/Movement.cpp, rulesets/Plant.cpp, rulesets/Py_Map.cpp,
	  rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
	  rulesets/Py_Oplist.cpp, rulesets/PythonMindScript.cpp,
	  rulesets/PythonThingScript.cpp, rulesets/Python_API.cpp,
	  rulesets/Stackable.cpp, rulesets/TerrainProperty.cpp,
	  rulesets/Thing.cpp, rulesets/World.cpp, server/Account.cpp,
	  server/CommClient.cpp, server/CommServer.cpp, server/Connection.cpp,
	  server/EntityFactory.cpp, server/Lobby.cpp, server/Persistance.cpp,
	  server/Player.cpp, server/Restoration.cpp, server/ServerRouting.cpp,
	  server/WorldRouter.cpp, tests/EntityExerciser.h,
	  tests/IGEntityExerciser.h, tests/inheritancetest.cpp,
	  tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cydbload.cpp,
	  tools/cyloadrules.cpp:
	  Tweak for loops to avoid creating a temporary iterator each
	  iteration.

	* tests/type_utilstest.cpp: New test for function which does
	  list conversions.
2004-11-06 20:36:03 +00:00
Al Riddoch
da8ad23bbd 2004-08-17 Al Riddoch <alriddoch@zepler.org>
* tests/Areatest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp,
	  tests/Linetest.cpp, tests/Planttest.cpp, tests/Stackabletest.cpp,
	  tests/Structuretest.cpp, tests/Thingtest.cpp, tests/Worldtest.cpp,
	  tests/inheritancetest.cpp, tests/utilitytest.cpp, tools/cycmd.cpp,
	  tools/cyconvertrules.cpp, tools/cydbload.cpp, tools/cyisoload.cpp,
	  tools/cyloadrules.cpp, tools/cypasswd.cpp: Convert code to using
	  Atlas Message typedefs as found in Atlas-C++ 0.6 to aid
	  conversion later.
2004-08-17 13:23:28 +00:00
Al Riddoch
0fbfc771ad 2003-08-07 Al Riddoch <alriddoch@zepler.org>
* server/Lobby.cpp: Add some debugging messages.

	* server/CommServer.cpp: Tweak select loop so that closed connections
	  are cleaned up as soon as they are detected.

	* rulesets/World.cpp: Make demo terrain a bit more mountainous.

	* Convert entire codebase over to using Atlas-C++ 0.4.90, as
	  start of transition to 0.6 API.
2003-08-07 23:03:26 +00:00
Al Riddoch
15ef748518 2003-03-07 Al Riddoch <alriddoch@zepler.org>
* Use " instead of < when including application headers.

	* Re-work the interface between server and worldrouter objects
	  so that the are less tied together, and more flexible.
2003-03-07 00:22:12 +00:00
Al Riddoch
07a7543461 2002-07-14 Al Riddoch <alriddoch@zepler.org>
* ALL: Cleaned up headers into correct order.

	* common/log.h, common/log.cpp: Write some logging code which
	  handles message of different types using syslog or standard
	  error, depending on whether we are running as a daemon.

	* ALL: Switched to using log() for all output.
2002-07-14 21:04:50 +00:00
Al Riddoch
21dba53944 2002-06-24 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, rulesets/Python_API.cpp: Remove some
	  debugging output.

	* tools/cydbload.cpp, tools/cyloadrules.cpp: Check atlas files
	  exists.
2002-06-24 10:27:06 +00:00
Al Riddoch
e4b05c4b8f 2002-06-08 Al Riddoch <alriddoch@zepler.org>
* common/const.h: Increase the sight range.

	* server/WorldRouter.cpp: Put in some warnings, as I want to
	  know when ops are getting broadcast.

	* server/server.cpp: Ensure stdout is not used when in daemon mode.

	* tools/cydbload.cpp: Rename the daftly named class WorldBase
	  to WorldAccessor.

	* mason.xml, cyphesis.vconf: Stop using the Acorn ruleset in Mason,
	  as it contains strange stuff, and remove the playable farmer
	  class from basic. Now games themselves define the only
	  playable types, and mason contains its own copies of classes
	  it has in common with acorn.
2002-06-08 00:56:25 +00:00
Al Riddoch
e54fa9816f 2002-05-02 Al Riddoch <alriddoch@zepler.org>
* tools/cydbload.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp:
	  Clean up unused headers, and incorrect use of fstream in
	  some tools.
2002-05-02 16:40:22 +00:00
Al Riddoch
32d93aed79 2002-03-03 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h, common/accountbase.h,
	  server/Persistance.cpp, server/Persistance.h,
	  tools/cydbload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp:
	  Modified class structure of database related classes to get
	  rid on nasty inheritance based idea. Add functionality
	  to handle updating a row as distinct from inserting. Made
	  id column the primary key. Updated tools to make propper use
	  of update functionality.
2002-03-03 02:37:35 +00:00
Al Riddoch
f7b9471b2c 2002-01-14 Al Riddoch <alriddoch@zepler.org>
* C++ compliance fixes for gcc 3.
2002-01-14 19:10:16 +00:00
Al Riddoch
e70aed6400 2002-01-13 Al Riddoch <alriddoch@zepler.org>
* client/client.cpp, server/server.cpp, common/globals.cpp,
	  common/globals.h, tools/cycmd.cpp, tools/cydbload.cpp,
	  tools/cypasswd.cpp: Move code for handling loading of config
	  from the command line, user config and global config, into
	  globals.cpp, and make use of it in all tools.

	* tools/cycmd.cpp: Fix objtype on server set commands.

	* common/Database.cpp, common/Database.h: Implemented new database
	  interface to PostgreSQL to replace inadequate db3 code.

	* common/database.cpp, common/database.h: Old code removed from the
	  build.

	* common/accountbase.h, server/Admin.cpp, server/Persistance.cpp,
	  server/server.cpp, tools/cydbload.cpp: Fixed for minor changes
	  in the low level database API.

	* common/globals.h, common/globals.cpp, rulesets/EntityFactory.cpp,
	  server/Admin.cpp, server/CommServer.cpp,
	  Remove varconf header from globals.h, and put in .cpp files
	  where it belongs.
2002-01-13 17:24:53 +00:00
Al Riddoch
c0af3c3c63 * aiclient/ClientConnection.cpp, aiclient/client.cpp,
client/ClientConnection.cpp, common/database.h, common/globals.cpp,
	  common/persistance.cpp, common/stringstream.h, server/CommClient.cpp,
	  server/CommServer.cpp, server/Persistance.cpp, tools/cyctrl.cpp,
	  tools/cyctrl.cpp, tools/cydbload.cpp, tools/cyisoload.cpp,
	  tools/cypasswd.cpp: Removed unused config.h.

	* client/ObserverClient.cpp, common/const.h, tools/cycmd.cpp:
	  Use default password if the admin account cannot be fetched from
	  the database.

	* client/Py_CreatorClient.cpp, common/BaseEntity.cpp,
	  common/BaseEntity.h, rulesets/Character.cpp, rulesets/Creator.cpp,
	  rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityFactory.cpp,
	  rulesets/MemMap.cpp, rulesets/Py_Mind.cpp, rulesets/Py_Thing.cpp,
	  rulesets/Py_World.cpp, rulesets/Thing.cpp, server/Account.cpp,
	  server/Admin.cpp, server/Connection.cpp, tools/cywatchdog.cpp:
	  Make many of the member variables of Entity protected, and add
	  the required accessors. Changed the name of the id attribute
	  to m_id.

	* common/BaseWorld.h, common/database.cpp, common/persistance.cpp:
	  Removed unused includes.

	* common/Chop.h, common/Cut.h, common/Eat.h, common/Fire.h,
	  common/Generic.h, common/Load.h, common/Nourish.h, common/Save.h,
	  common/Setup.h, common/Tick.h: Moved definition of virtual
	  functions into cpp file, to reduce wasted code.

	* common/Makefile.am: Create cyphesis library, which can be used by
	  other applications to access cyphesis databases.

	* common/config.h, common/database.h, server/Persistance.cpp,
	  tools/cydbload.cpp, tools/cyisoload.cpp, tools/cypasswd.cpp:
	  Remove conditional compilation of db code. db3 is now required.

	* server/WorldRouter.h: Fixed getNewId() so it take const string.

	* server/server.cpp: Removed python shutdown, so it does not
	  mess up the db if it causes a segfault.

Al Riddoch  <alriddoch@zepler.org>
2001-10-17 14:09:42 +00:00
Al Riddoch
dcc3dfa85a * server/server.cpp, server/CommClient.h, client/ClientConnection.h,
tools/cycmd.cpp: Switched to using skstream library for socket
	  comms instead of hand rolled fstream based version.

	* ALL FILES: Fixed use of std namespace throughout all code.

This server is now ISO C++ compliand and builds with gcc 3.0.

Al Riddoch  <alriddoch@zepler.org>
2001-08-14 17:52:50 +00:00
Al Riddoch
73b210279c * client/client.cpp,
client/ObserverClient.cpp, client/ObserverClient.h,
	  client/ClientConnection.cpp, client/ClientConnection.h,
	  client/define_world.cpp, client define_world.h:
	  Started re-coding of python client code in C++.

	* common/accountbase.h:
	  Database class used for simply accessing accounts.

	* common/OOGThing.cpp, common/OOGThing.h, server/Account.h,
	  server/Routing.h:
	  Moved OOGThing class into common as it is not server specific.

	* common/BaseWorld.cpp, common/BaseWorld.h,
	  server/WorldRouter.cpp, server/WorldRouter.h,
	  rulesets/Entity.h, rulesets/Py_World.cpp,
	  rulesets/PythonThingScript.cpp, rulesets/Python_API.h,
	  rulesets/Thing.cpp, rulesets/Thing.h:
	  Added base class for WorldRouter so that code that previously
	  used WorldRouter now used the interface defined by this
	  new class. This means that the code in rulesets no longer
	  has dependencies on code in server, so can be used in the client.

	* server/ExternalMind.cpp, server/ExternalMind.h,
	  rulesets/Character.h, rulesets/Creator.cpp,
	  server/Account.cpp:
	  Moved ExternalMind class into server as it is server specific,
	  so that there is no dependancy on server in rulesets.

	* server/Persistance.cpp. server/Persistance.h,
	  server/Admin.cpp, server/ServerRouting.cpp, server/server.cpp:
	  Moved high level server specific persistance class into
	  server, so there is no dependency on server in common.

	* common/database.cpp, common/database.h, server/Admin.cpp,
	  tools/cydbload.cpp, tools/cyisoload.cpp, tools/cypasswd.cpp:
	  Increases efficiency of some interfaces by passing Object::MapType
	  instead of MapType, when the value must be a map.

	* modules/WorldTime.cpp, modules/WorldTime.h,
	  rulesets/Py_WorldTime.cpp, rulesets/Python_API.cpp:
	  Brought the version of WorldTime in modules up to date, as this is
	  the version now used.

	* rulesets/Character.cpp, server/WorldRouter.cpp, rulesets/Thing.cpp,
	  server/Admin.cpp:
	  Made world objects dictionary private.

	* rulesets/EntityFactory.cpp, rulesets/EntityFactory.h:
	  Change newThing parameters so entity factory does not need to
	  know about WorldRouter.

	* server/Lobby.cpp: Added support for people and rooms attributes
	  of OOG room class.

Al Riddoch  <alriddoch@zepler.org>
2001-08-13 17:22:27 +00:00
Al Riddoch
3969bffbfe * common/inheritance.cpp, common/inheritance.h: Added code to store
atlas object inheritance tree.

	* server/Connection.cpp: Added code to allow client to query
	  atlas object inheritance using get ops.

	* example/client/InheritanceClient.*: Added example client which
	  queries the inheritance tree of the server.

	* rulesets/MemMap.h, rulesets/Py_Map.cpp: Made hooks lists private,
	  and added methods to access them.

	* server/Account.cpp, server/Lobby.h: Added correct handling of OOG
	  look ops when looking at own characters, other accounts, or the
	  lobby.

	* server/ServerRouting.h: Added function to generate serial numbers
	  for operations.

	* server/WorldRouter.cpp: Assign genuine serial number to all
	  in game operations as they are pulled off the queue.

	* Cleaned up header file multiple inclusion checks for uniqueness,
	  and made sure of ISO compliant use of std::string.

Al Riddoch  <alriddoch@zepler.org>
2001-08-02 14:27:06 +00:00
Al Riddoch
ddeee51f1b * tools/cydbload.cpp: Modified database loader so it can
load multiple maps and merge them into the database.

	* rulesets/acorn/world/objects/buildings/FarmHouse2.py: Fix typo
	  in the class name.

	* acorn.vconf, rulesets/acorn/world/objects/buildings/Stall.py:
	  Added proper support for market stalls.

Al Riddoch  <alriddoch@zepler.org>
2001-06-17 18:30:14 +00:00
Al Riddoch
2c4a2036d3 * tools/cydbload.cpp: Added parameter handling so any file can
be loaded into the database.

	* tools/cycmd.cpp: Cleaned up usage and help functions.

	* tools/cyisoload.cpp: Cleaned up usage(), and made sure build
	  completes okay if libraries are missing, and missing
	  functionality is reported to the user.

	* server/server.cpp: Added config options that specifies that
	  the contents of the db should loaded on server startup. Cleaned
	  up some debug code.

	* server/WorldTime.cpp, server/WorldRouter.cpp,
	  server/Connection.cpp, rulesets/Structure.h,
	  rulesets/Python_API.cpp, rulesets/Py_WorldTime.cpp,
	  rulesets/Movement.cpp, rulesets/Entity.cpp,
	  physics/Vector3D.h, common/persistance.cpp,
	  common/database.h, common/database.cpp: Removed output either
	  to debug mode, or removed altogether.

	* common/BaseEntity.h, common/BaseEntity.cpp: Removed redundant header
	  includes.

	* server/ServerRouting.cpp, common/persistance.h,
	  common/persistance.cpp: Modified admin account function names it
	  fit convention.

	* module/Location.h: Fixed collision detection so that entities
	  with velocity set to 0 still get checked.

	* rulesets/Entity.cpp, rulesets/Thing.cpp, rulesets/Character.cpp,
	  rulesets/BaseMind.cpp, rulesets/Creator.cpp,
	  rulesets/ExternalMind.cpp, rulesets/Food.cpp, rulesets/MemMap.cpp,
	  rulesets/Movement.cpp, rulesets/Pedestrian.cpp, rulesets/Plant.cpp,
	  rulesets/Py_Location.cpp, rulesets/Py_*.cpp, rulesets/World.cpp:
	  Removed unnecessary #includes.

Al Riddoch  <alriddoch@zepler.org>
2001-06-04 11:22:27 +00:00
Al Riddoch
2ccfaadef3 2001-04-14 Al Riddoch <alriddoch@zepler.org>
* Substantial re-work of object model. Moved many attributes out
	  of BaseEntity class. Changed WoldRouter so it now handles
	  objects in terms of Entity, rather than BaseEntity.

	* Code cleanups, including removing reduntant includes, and
	  getting rid of C style comments.

	* Fixed the way attributes are handled in Set operations and
	  when merging from an Atlas::Message::Object. This fixed
	  problem with setting gender of characters.

	* rulesets/Pedestrian.*, rulesets/Movement.*: Re-named
	  Movement variables to make them clearer. Added in
	  separate handling for collisions from moving to
	  target position. Modified collision handling so
	  objects can slide next to each other.

	* rulesets/Thing.cpp, rulesets/Character.cpp: Cleaned up and
	  rationalised movement code. Much shorter, faster and
	  more compact than before.

	* Made better use of iterators throughout, eliminating unnecessary
	  lookups, and copying of data.

	* Moved all virtual functions out of header files, making
	  less work for the linker.

	* Made more use of const references to avoid the need to copy
	  data before being able to inspect it.

Al Riddoch <alriddoch@zepler.org>
2001-04-16 16:26:44 +00:00
Al Riddoch
0c56f85074 * tools/cyisoload.cpp: Added tool which loads an iso format map into
the server database.

	* configure.in: Added check for coal (0.2) which is used in map
	  loader tool.

	* common/database.cc: Modified database initialisation functions
	  so that whether or not the database should be created can be
	  specified. Added separate function for decoding a database
	  object into an Atlas::Message::Object. Fix to the way objects
	  are added to the database which solves some corruption problems.

	* common/database.*: Added database iterator class that can be
	  used to iterate over the database.

	* server/Admin.cpp: Added handler for admin load command, which
	  loads world state from database.

	* server/WorldRouter.*: Tweak to allow objects added to world
	  to have pre-defined id.

Al Riddoch (alriddoch@zepler.org)
2001-03-28 13:06:18 +00:00
Al Riddoch
d1db90050b * common/persistance.*: Re-designed persistance code is it uses
a database subclass rather than implementing the databse code
	  itself.

	* common/database.*: Added generic class for accessing database,
	  which can be used from any program.

	* tools/cydbload.cpp: Added simple tool to load objects into the
	  world database from a flat map file.

	* basic.vconf: Shifted houses over to using the structure base class.

Al Riddoch  (alriddoch@zepler.org)
2001-03-26 12:57:23 +00:00