Erik Ogenvik
e85f0831b2
Restructure rule classes.
...
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00
Erik Ogenvik
90a172286c
Simplify class hierarchy.
2018-09-30 22:13:06 +02:00
Erik Ogenvik
64f0de89cd
Changed protocol for usages.
...
Make it more general.
2018-08-20 22:10:46 +02:00
Erik Ogenvik
6a3ec31b7e
Remove Character class.
...
This is crucial since it now means that any entity can be controlled by
a mind. This makes the world much more versatile.
2018-08-14 22:25:56 +02:00
Erik Ogenvik
89ae74b449
Initialize properties in constructor.
2018-08-04 18:01:20 +02:00
Erik Ogenvik
6ab9acc746
Refine how tasks and handlers work.
2018-08-01 22:24:49 +02:00
Erik Ogenvik
8c86e3abb0
Make Task behave better.
2018-08-01 22:23:28 +02:00
Erik Ogenvik
200494e70f
Tie Tasks to Usage.
...
So that it's easy to verify that a Task is still valid.
2018-08-01 22:23:28 +02:00
Erik Ogenvik
2ed0437035
Use task for longer running usages.
2018-07-31 11:31:58 +02:00
Erik Ogenvik
4ffeee6ae4
Implement trowel.
2018-07-30 21:33:21 +02:00
Erik Ogenvik
205c7106bf
Refine bindings.
2018-07-23 11:03:29 +02:00
Erik Ogenvik
c80336840b
Further work on converting Python bindings.
2018-07-22 19:47:35 +02:00