// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2013 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "../../TestBase.h" #include "rules/simulation/AreaProperty.h" #include "rules/simulation/Entity.h" #include "common/TypeNode.h" using Atlas::Message::ListType; using Atlas::Message::MapType; // Check what happens when two instance of a type both instantiate // this property when there is a script. The underlying instance of // Shape needs to be copied class AreaPropertyintegration : public Cyphesis::TestBase { private: TypeNode * m_char_type; PropertyBase * m_char_property; Ref m_char1; Ref m_char2; public: AreaPropertyintegration(); void setup(); void teardown(); void test_copy(); }; AreaPropertyintegration::AreaPropertyintegration() { ADD_TEST(AreaPropertyintegration::test_copy); } void AreaPropertyintegration::setup() { m_char_type = new TypeNode("char_type"); m_char_property = new AreaProperty; m_char_property->addFlags(prop_flag_class); m_char_property->set( MapType{ std::make_pair("shape", MapType{ std::make_pair("type", "polygon"), std::make_pair("points", ListType(3, ListType(2, 1.f))) }) } ); m_char_type->injectProperty("char_type", std::unique_ptr(m_char_property)); m_char1 = new Entity(1); m_char1->setType(m_char_type); m_char_property->install(*m_char1, "char_prop"); m_char_property->apply(*m_char1); m_char1->propertyApplied("char_prop", *m_char_property); m_char2 = new Entity(2); m_char2->setType(m_char_type); m_char_property->install(*m_char2, "char_prop"); m_char_property->apply(*m_char2); m_char2->propertyApplied("char_prop", *m_char_property); } void AreaPropertyintegration::teardown() { m_char1 = nullptr; m_char2 = nullptr; delete m_char_type; } void AreaPropertyintegration::test_copy() { AreaProperty * pb = m_char1->modPropertyClass("char_type"); ASSERT_NOT_EQUAL(pb, m_char_property); } int main() { AreaPropertyintegration t; return t.run(); } // stubs #include "common/log.h" const TerrainProperty * TerrainEffectorProperty::getTerrain(LocatedEntity& owner, LocatedEntity**) { return 0; } // stubs #include "rules/AtlasProperties.h" #include "rules/Domain.h" #include "rules/Script.h" #include "rules/simulation/BaseWorld.h" #include "common/log.h" #include "common/PropertyManager.h" #include "common/TypeNode.h" #include "rules/simulation/DomainProperty.h" #include "../../stubs/common/stubcustom.h" #include "../../stubs/rules/stubDomain.h" #include "../../stubs/rules/simulation/stubDomainProperty.h" #include "../../stubs/common/stubVariable.h" #include "../../stubs/common/stubMonitors.h" #include "../../stubs/common/stubProperty.h" #include "../../stubs/common/stubLink.h" #include "../../stubs/common/stubRouter.h" #define STUB_TypeNode_TypeNode TypeNode::TypeNode(std::string name) : m_name(name), m_parent(0) { } #define STUB_TypeNode_TypeNode_DTOR TypeNode::~TypeNode() { m_defaults.clear(); } #define STUB_TypeNode_injectProperty TypeNode::PropertiesUpdate TypeNode::injectProperty(const std::string& name, std::unique_ptr p) { m_defaults[name] = std::move(p); return {}; } #include "../../stubs/common/stubTypeNode.h" void addToEntity(const Point3D & p, std::vector & vd) { } #include "../../stubs/rules/simulation/stubBaseWorld.h" #include "../../stubs/rules/stubScript.h" #include "../../stubs/rules/stubLocation.h" #include "../../stubs/rules/stubAtlasProperties.h" #include "../../stubs/rules/stubPhysicalProperties.h" #include "../../stubs/common/stubPropertyManager.h" #include "../../stubs/common/stubid.h" #include "../../stubs/common/stublog.h" #include "../../stubs/rules/stubModifier.h"