// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef COMMON_PROPERTY_IMPL_H #define COMMON_PROPERTY_IMPL_H #include "Property.h" #include /// \brief Constructor for immutable Propertys template Property::Property(unsigned int flags) : PropertyBase(flags) { } template int Property::get(Atlas::Message::Element & e) const { e = m_data; return 0; } // The following two are obsolete. template void Property::add(const std::string & s, Atlas::Message::MapType & ent) const { get(ent[s]); } template void Property::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { Atlas::Message::Element val; get(val); ent->setAttr(s, val); } template Property * Property::copy() const { return new Property(*this); } #endif // COMMON_PROPERTY_IMPL_H