// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Anthony Pesce // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "Shaker.h" static const char hex_table[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; Shaker::Shaker() { } /// \brief Generates salt by using /// a Random Number Generator of type WFMath::MTRand /// @param length The amount to iterate to generate the salt. std::string Shaker::generateSalt(size_t length) { std::string salt; for (size_t i = 0; i < length; ++i) { unsigned char b = rng.randInt() & 0xff; salt.push_back(hex_table[b & 0xf]); salt.push_back(hex_table[(b & 0xf0) >> 4]); } return salt; }