// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001-2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef COMMON_STORAGE_H #define COMMON_STORAGE_H #include "Database.h" /// \brief Class to handle connecting to the cyphesis database in order to /// access the account table class Storage { protected: /// \brief Database connection used to change the accounts table Database & m_connection; /// \brief Name of the ruleset to be read from file std::string m_rulesetName; public: Storage() : m_connection(*Database::instance()) { } ~Storage() { if (m_connection.getConnection() != 0) { m_connection.shutdownConnection(); } } int init(); int putAccount(const Atlas::Message::MapType & o); int modAccount(const Atlas::Message::MapType & o, const std::string & accountId); int delAccount(const std::string & account); int getAccount(const std::string & username, Atlas::Message::MapType & o); void storeInRules(const Atlas::Message::MapType & rule, const std::string & key); int clearRules(); void setRuleset(const std::string & n); }; inline void Storage::setRuleset(const std::string & n) { m_rulesetName = n; } #endif // COMMON_STORAGE_H