// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2000,2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef PHYSICS_B_BOX_H #define PHYSICS_B_BOX_H #include #include typedef WFMath::AxisBox<3> BBox; template inline F square(F f) { return f * f; } /// What is the size of the box? WFMath::CoordType boxSquareSize(const BBox & box); inline WFMath::CoordType boxSize(const BBox & box) { return std::sqrt(boxSquareSize(box)); } WFMath::CoordType boxSquareBoundingRadius(const BBox & box); WFMath::CoordType boxSquareHorizontalBoundingRadius(const BBox & box); inline WFMath::CoordType boxBoundingRadius(const BBox & box) { return std::sqrt(boxSquareBoundingRadius(box)); } #endif // PHYSICS_B_BOX_H