// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2015 Erik Ogenvik // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef PHYSICS_TRANSFORM_H_ #define PHYSICS_TRANSFORM_H_ #include #include #include /** * Represents a common transformation, affecting both position and orientation. */ class Transform { public: /** * A translation. */ WFMath::Vector<3> translate; /** * A rotation. */ WFMath::Quaternion rotate; /** * A translation dependent on the size of the entity. * The values are normalized. */ WFMath::Vector<3> translateScaled; int get(Atlas::Message::MapType &) const; void set(const Atlas::Message::Element &); }; #endif /* PHYSICS_TRANSFORM_H_ */