// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2013 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef RULESETS_BIOMASS_PROPERTY_H #define RULESETS_BIOMASS_PROPERTY_H #include "common/Property.h" class BiomassProperty : public Property { public: virtual void install(LocatedEntity *, const std::string &); virtual void remove(LocatedEntity *, const std::string &); virtual HandlerResult operation(LocatedEntity *, const Operation &, OpVector &); virtual BiomassProperty * copy() const; HandlerResult eat_handler(LocatedEntity * e, const Operation & op, OpVector & res); }; #endif // RULESETS_BIOMASS_PROPERTY_H