// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2016 Erik Ogenvik // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef RULESETS_MODEPROPERTY_H_ #define RULESETS_MODEPROPERTY_H_ #include "common/Property.h" class ModeProperty : public Property { public: static const std::string property_name; ModeProperty(); virtual ~ModeProperty(); virtual void apply(LocatedEntity *); virtual ModeProperty * copy() const; }; #endif /* RULESETS_MODEPROPERTY_H_ */