// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2005 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "Py_Property.h" #include "StatisticsProperty.h" #include "TerrainModProperty.h" #include "TerrainProperty.h" #include "PythonArithmeticScript.h" #include "common/log.h" #include PyObject * Property_asPyObject(PropertyBase * property, Entity * owner) { StatisticsProperty * sp = dynamic_cast(property); if (sp != 0) { PythonArithmeticScript * script = dynamic_cast(sp->script()); if (script != 0) { PyObject * o = script->script(); Py_INCREF(o); return o; } else { log(ERROR, "Unexpected non-python Statistics script"); // FIXME Do we need PyStatisticsProperty for this kind of thing? // PyStatistics * ps = newPyStatistics(); // if (ps == NULL) { // return NULL; // } // ps->m_entity = owner; // return (PyObject*)ps; Py_INCREF(Py_None); return Py_None; } } TerrainProperty * tp = dynamic_cast(property); if (tp != 0) { // Create a new python wrapper for this property. PyProperty * prop = newPyTerrainProperty(); if (prop != NULL) { prop->m_entity = owner; prop->m_p.terrain = tp; } return (PyObject*)prop; } TerrainModProperty * tm = dynamic_cast(property); if (tm != 0) { // Create a new python wrapper for this property PyProperty * prop = newPyTerrainModProperty(); if (prop != NULL) { prop->m_entity = owner; prop->m_p.terrainmod = tm; } return (PyObject*)prop; } return 0; }