// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef SERVER_COMM_PEER_H #define SERVER_COMM_PEER_H #include "CommAsioClient.h" #include /// \brief Handle an internet socket connected to a remote peer server. /// \ingroup ServerSockets class CommPeer : public CommAsioClient { public: CommPeer(const std::string & name, boost::asio::io_service& io_service); virtual ~CommPeer(); void connect(const std::string &, int); void connect(const boost::asio::ip::tcp::endpoint&); void setup(Link *); sigc::signal connected; sigc::signal failed; protected: boost::asio::deadline_timer m_auth_timer; boost::posix_time::ptime m_start_auth; void checkAuth(); }; #endif // SERVER_COMM_PEER_H