// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2008 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef SERVER_IDLE_CONNECTOR_H #define SERVER_IDLE_CONNECTOR_H #include #include #include /// \brief Generic class for polling an existing object regularly. /// /// Emits a sigc signal every time it is called, so can be connected to /// anything that needs calling. class IdleConnector { public: explicit IdleConnector(boost::asio::io_service & io_service); virtual ~IdleConnector(); sigc::signal idling; protected: boost::asio::deadline_timer m_timer; /// \brief Perform idle tasks once per second. void idle(); }; #endif // SERVER_IDLE_CONNECTOR_H