// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2011 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "server/CommMDNSPublisher.h" #include "server/ServerRouting.h" #include "common/CommSocket.h" #include "common/BaseWorld.h" #include int main() { #ifndef HAVE_AVAHI } #else // HAVE_AVAHI ServerRouting test_server(*(BaseWorld*)0, "", "", "1", 1, "2", 2); { } return 0; } // Stub functions #include "common/log.h" #include "common/Shaker.h" ServerRouting::ServerRouting(BaseWorld & wrld, const std::string & ruleset, const std::string & name, const std::string & id, long intId, const std::string & lId, long lIntId) : Router(id, intId), m_svrRuleset(ruleset), m_svrName(name), m_numClients(0), m_world(wrld), m_lobby(*(Lobby*)0) { } ServerRouting::~ServerRouting() { } void ServerRouting::addToMessage(Atlas::Message::MapType & omap) const { } void ServerRouting::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } void ServerRouting::externalOperation(const Operation & op, Link &) { } void ServerRouting::operation(const Operation &, OpVector &) { } Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } double BaseWorld::getTime() const { return .0; } CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { } CommSocket::~CommSocket() { } int CommSocket::flush() { return 0; } void log(LogLevel lvl, const std::string & msg) { } namespace consts { const char * buildTime = __TIME__; const char * buildDate = __DATE__; const int buildId = -1; const char * version = "test_version"; } int timeoffset = 0; int client_port_num = 6767; #include #include #include AvahiStringList *avahi_string_list_new(const char *txt, ...) { return 0; } void avahi_string_list_free(AvahiStringList *l) { } const char *avahi_strerror(int error) { static const char error_message[] = "test_stub_error"; return &error_message[0]; } AvahiClient * avahi_client_new(const AvahiPoll *poll_api, AvahiClientFlags flags, AvahiClientCallback callback, void *userdata, int *ret_error) { static char dummy_object[sizeof(int)]; // The object is opaque, so it probably doesn't even need to be non-null return (AvahiClient*)&dummy_object[0]; } int avahi_entry_group_add_service_strlst(AvahiEntryGroup *group, AvahiIfIndex interface, AvahiProtocol protocol, AvahiPublishFlags flags, const char *name, const char *type, const char *domain, const char *host, uint16_t port, AvahiStringList *txt) { return 0; } int avahi_entry_group_commit(AvahiEntryGroup*) { return 0; } AvahiEntryGroup * avahi_entry_group_new(AvahiClient* c, AvahiEntryGroupCallback callback, void *userdata) { static char dummy_object[sizeof(int)]; // The object is opaque, so it probably doesn't even need to be non-null return (AvahiEntryGroup*)&dummy_object[0]; } int avahi_client_errno(AvahiClient *) { return 0; } Shaker::Shaker() { } std::string Shaker::generateSalt(size_t length) { return ""; } #endif // HAVE_AVAHI