/* Copyright (C) 2015 Erik Ogenvik This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef TESTS_TESTDOMAIN_H_ #define TESTS_TESTDOMAIN_H_ #include "rulesets/Domain.h" #include "rulesets/LocatedEntity.h" #include "common/const.h" class TestDomain : public Domain { public: TestDomain(LocatedEntity& entity) : Domain(entity) { } ~TestDomain() { } float constrainHeight(LocatedEntity& entity, LocatedEntity * parent, const Point3D & pos, const std::string & mode) { return 0.0f; } void tick(double t) { } bool isEntityVisibleFor( const LocatedEntity& observingEntity, const LocatedEntity& observedEntity) const { return true; } void processVisibilityForMovedEntity( const LocatedEntity& moved_entity, const Location& old_loc, OpVector & res) { } void processDisappearanceOfEntity( const LocatedEntity& moved_entity, const Location& old_loc, OpVector & res) { } float checkCollision(LocatedEntity& entity, CollisionData& collisionData) { return consts::move_tick; } }; #endif /* TESTS_TESTDOMAIN_H_ */