// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef TESTS_NULL_STREAM_H #define TESTS_NULL_STREAM_H class null_stream { private: bool m_fail_val; int m_peek_val; bool m_timeout_val; int m_socket_val; bool m_is_open_val; public: void reset_fail_val(bool v) { m_fail_val = v; } void reset_peek_val(int v) { m_peek_val = v; } void reset_timeout_val(bool v) { m_timeout_val = v; } void reset_socket_val(int v) { m_socket_val = v; } void reset_is_open_val(bool v) { m_is_open_val = v; } class traits_type { public: static int eof() { return -1; } }; null_stream() { } explicit null_stream(int fd) : m_socket_val(fd) { } int peek() { return m_peek_val; } bool fail() const { return m_fail_val; } void setstate(int) { } void flush() { } bool timeout() { return m_timeout_val; } void shutdown(bool = false) { } int getSocket() const { return m_socket_val; } bool is_open() const { return m_is_open_val; } }; #endif // TESTS_NULL_STREAM_H