// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef TOOLS_ADMIN_CLIENT_H #define TOOLS_ADMIN_CLIENT_H #include "common/AtlasStreamClient.h" #include #include typedef std::multimap, Atlas::Message::MapType> > RuleWaitList; /// \brief Client class to encapsulate functionality of an administrative client class AdminClient : public AtlasStreamClient { protected: /// \brief Password used to log into the server std::string m_password; /// \brief Store of rules which can't be uploaded until their parent has /// been uploaded RuleWaitList m_waitingRules; /// \brief List of names of rules already uploaded std::set m_uploadedRules; void waitForInfo(); int checkRule(const std::string & id); public: AdminClient(); ~AdminClient(); int login(); void getLogin(); int uploadRule(const std::string & id, const std::string & set, const Atlas::Message::MapType &); /// \brief Set the password used to log into the server void setPassword(const std::string & passwd) { m_password = passwd; } /// \brief Set the username used to log into the server void setUsername(const std::string & uname) { m_username = uname; } void report(); }; #endif // TOOLS_ADMIN_CLIENT_H