// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef TOOLS_OPERATION_MONITOR_H #define TOOLS_OPERATION_MONITOR_H #include "common/ClientTask.h" #include "common/SystemTime.h" /// \brief Task class for monitoring all in-game operations occuring. class OperationMonitor : public ClientTask { protected: int op_count; SystemTime start_time; public: virtual ~OperationMonitor(); int count() { return op_count; } time_t startTime() { return start_time.seconds(); } virtual void setup(const std::string & arg, OpVector &); virtual void operation(const Operation & op, OpVector &); }; #endif // TOOLS_OPERATION_MONITOR_H