// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2000,2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "CommSocket.h" /// \defgroup ServerSockets Server Socket Classes /// ////Socket handling classes for the server code. /// Socket classes which inherit from CommSocket are to communicate with other /// parts of a WorldForge system using network sockets. /// \brief Constructor for socket object. /// /// @param io_service Reference to the object that manages all socket communication. CommSocket::CommSocket(boost::asio::io_service& io_service) : m_io_service(io_service) { } CommSocket::~CommSocket() { }