// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "sockets.h" #include "globals.h" static const char * DEFAULT_CLIENT_SOCKET = "cyphesis.sock"; static const char * DEFAULT_PYTHON_SOCKET = "cypython.sock"; static const char * DEFAULT_SLAVE_SOCKET = "cyslave.sock"; UNIXSOCK_OPTION(client_socket_name, DEFAULT_CLIENT_SOCKET, CYPHESIS, "unixport", "Local listen socket for admin connections", "cyphesis_%1.sock"); UNIXSOCK_OPTION(python_socket_name, DEFAULT_PYTHON_SOCKET, CYPHESIS, "pythonport", "Local listen socket for python connections", "cypython_%1.sock"); UNIXSOCK_OPTION(slave_socket_name, DEFAULT_SLAVE_SOCKET, "slave", "unixport", "Local listen socket for admin connections to the slave server", "cyslave_%1.sock");