#This file is distributed under the terms of the GNU General Public license. #Copyright (C) 2006 Al Riddoch (See the file COPYING for details). from atlas import * from physics import * from physics import Quaternion from physics import Point3D from physics import Vector3D import server class Dig(server.Task): """ A task for digging soft material from the terrain.""" materials = { 1: 'sand', 2: 'earth', 3: 'silt' } def cut_operation(self, op): """ Op handler for cut op which activates this task """ # print "Dig.cut" if len(op) < 1: sys.stderr.write("Dig task has no target in cut op") # FIXME Use weak references, once we have them self.target = server.world.get_object_ref(op[0].id) self.tool = op.to self.pos = Point3D(op[0].pos) def info_operation(self, op): print("Dig.info") def tick_operation(self, op): """ Op handler for regular tick op """ # print "Dig.tick" if self.target() is None: # print "Target is no more" self.irrelevant() return old_rate = self.rate self.rate = 0.1 / 1.75 self.progress += 0.1 if old_rate < 0.01: self.progress = 0 # print "%s" % self.pos if self.progress < 1: # print "Not done yet" return self.next_tick(1.75) self.progress = 0 surface = self.target().props.terrain.get_surface(self.pos) # print "SURFACE %d at %s" % (surface, self.pos) if surface not in Dig.materials: print("Not right") self.irrelevant() return res=Oplist() chunk_loc = Location(self.character.location.parent) chunk_loc.velocity = Vector3D() chunk_loc.coordinates = self.pos create=Operation("create", Entity(name = Dig.materials[surface], type = "pile", material = Dig.materials[surface], location = chunk_loc), to = self.target()) create.setSerialno(0) res.append(create) res.append(self.next_tick(1.75)) return res