// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2013 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "server/CorePropertyManager.h" #include "rulesets/Character.h" #include "rulesets/Domain.h" #include "rulesets/Entity.h" #include "rulesets/ExternalMind.h" #include "common/CommSocket.h" #include "common/Inheritance.h" #include "common/PropertyFactory.h" #include "common/SystemTime.h" #include "TestWorld.h" #include "stubs/rulesets/stubCharacter.h" #include "stubs/rulesets/stubPropelProperty.h" #include #include #include #include using Atlas::Message::Element; using Atlas::Message::ListType; using Atlas::Message::MapType; using Atlas::Objects::Root; using Atlas::Objects::Entity::RootEntity; class MinimalProperty : public PropertyBase { public: MinimalProperty() { } virtual int get(Atlas::Message::Element & val) const { return 0; } virtual void set(const Atlas::Message::Element & val) { } virtual MinimalProperty * copy() const { return 0; } }; class CorePropertyManagertest : public Cyphesis::TestBase { CorePropertyManager * m_propertyManager; public: CorePropertyManagertest(); void setup(); void teardown(); void test_addProperty_int(); void test_addProperty_float(); void test_addProperty_string(); void test_addProperty_list(); void test_addProperty_map(); void test_addProperty_none(); void test_addProperty_named(); void test_installFactory(); Inheritance* m_inheritance; }; CorePropertyManagertest::CorePropertyManagertest() { ADD_TEST(CorePropertyManagertest::test_addProperty_int); ADD_TEST(CorePropertyManagertest::test_addProperty_float); ADD_TEST(CorePropertyManagertest::test_addProperty_string); ADD_TEST(CorePropertyManagertest::test_addProperty_list); ADD_TEST(CorePropertyManagertest::test_addProperty_map); ADD_TEST(CorePropertyManagertest::test_addProperty_none); ADD_TEST(CorePropertyManagertest::test_addProperty_named); ADD_TEST(CorePropertyManagertest::test_installFactory); } void CorePropertyManagertest::setup() { m_inheritance = new Inheritance(); m_propertyManager = new CorePropertyManager; m_propertyManager->m_propertyFactories.insert( std::make_pair("named_type", new PropertyFactory) ); } void CorePropertyManagertest::teardown() { delete m_inheritance; delete m_propertyManager; } void CorePropertyManagertest::test_addProperty_int() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_INT); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast *>(p)); } void CorePropertyManagertest::test_addProperty_float() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_FLOAT); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast *>(p)); } void CorePropertyManagertest::test_addProperty_string() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_STRING); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast *>(p)); } void CorePropertyManagertest::test_addProperty_list() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_LIST); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast(p)); } void CorePropertyManagertest::test_addProperty_map() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_MAP); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast(p)); } void CorePropertyManagertest::test_addProperty_none() { auto * p = m_propertyManager->addProperty("non_existant_type", Element::TYPE_NONE); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast(p)); } void CorePropertyManagertest::test_addProperty_named() { auto * p = m_propertyManager->addProperty("named_type", Element::TYPE_NONE); ASSERT_NOT_NULL(p); ASSERT_NOT_NULL(dynamic_cast(p)); } void CorePropertyManagertest::test_installFactory() { int ret = m_propertyManager->installFactory( "new_named_type", Root(), new PropertyFactory ); ASSERT_EQUAL(ret, 0); } int main() { CorePropertyManagertest t; return t.run(); } void TestWorld::message(const Operation & op, LocatedEntity & ent) { } LocatedEntity * TestWorld::addNewEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &) { return 0; } #include "common/const.h" #include "common/globals.h" #include "common/log.h" #include "common/Monitors.h" #include "common/PropertyFactory.h" #include "common/system.h" #include "common/TypeNode.h" #include "common/Variable.h" // stubs #include "server/ArithmeticBuilder.h" #include "server/EntityFactory.h" #include "server/Juncture.h" #include "server/Persistence.h" #include "server/Player.h" #include "server/Ruleset.h" #include "server/ServerRouting.h" #include "server/TeleportProperty.h" #include "rulesets/AreaProperty.h" #include "rulesets/AtlasProperties.h" #include "rulesets/BBoxProperty.h" #include "rulesets/BiomassProperty.h" #include "rulesets/BurnSpeedProperty.h" #include "rulesets/CalendarProperty.h" #include "rulesets/DecaysProperty.h" #include "rulesets/EntityProperty.h" #include "rulesets/ExternalProperty.h" #include "rulesets/InternalProperties.h" #include "rulesets/LineProperty.h" #include "rulesets/MindProperty.h" #include "rulesets/OutfitProperty.h" #include "rulesets/SolidProperty.h" #include "rulesets/SpawnProperty.h" #include "rulesets/StatusProperty.h" #include "rulesets/StatisticsProperty.h" #include "rulesets/SuspendedProperty.h" #include "rulesets/TasksProperty.h" #include "rulesets/TerrainModProperty.h" #include "rulesets/TerrainProperty.h" #include "rulesets/TransientProperty.h" #include "rulesets/VisibilityProperty.h" #include "rulesets/SpawnerProperty.h" #include "rulesets/ImmortalProperty.h" #include "rulesets/RespawningProperty.h" #include "rulesets/DefaultLocationProperty.h" #include "rulesets/LimboProperty.h" #include "rulesets/DomainProperty.h" //void Entity::destroy() //{ // destroyed.emit(); //} // //void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const //{ // ent->setId(getId()); //} #include "stubs/rulesets/stubEntity.h" #include "stubs/rulesets/stubLocatedEntity.h" #include "stubs/common/stubProperty.h" #include "stubs/common/stubCustom.h" #include "stubs/rulesets/stubImmortalProperty.h" #include "stubs/rulesets/stubRespawningProperty.h" #include "stubs/rulesets/stubSpawnerProperty.h" #include "stubs/rulesets/stubTerrainModProperty.h" #include "stubs/rulesets/stubTerrainProperty.h" #include "stubs/rulesets/stubBBoxProperty.h" #include "stubs/rulesets/stubBiomassProperty.h" #include "stubs/rulesets/stubBurnSpeedProperty.h" #include "stubs/rulesets/stubContainsProperty.h" #include "stubs/rulesets/stubDecaysProperty.h" #include "stubs/rulesets/stubOutfitProperty.h" #include "stubs/rulesets/stubStatusProperty.h" #include "stubs/rulesets/stubTasksProperty.h" #include "stubs/rulesets/stubSpawnProperty.h" #include "stubs/rulesets/stubDefaultLocationProperty.h" #include "stubs/rulesets/stubLimboProperty.h" #include "stubs/rulesets/stubDomainProperty.h" #include "stubs/rulesets/stubSuspendedProperty.h" #include "stubs/rulesets/stubModeProperty.h" #include "stubs/rulesets/stubQuaternionProperty.h" #include "stubs/rulesets/stubAngularFactorProperty.h" #include "stubs/rulesets/stubGeometryProperty.h" #include "stubs/rulesets/stubDensityProperty.h" #include "stubs/rulesets/stubVector3Property.h" #include "stubs/rulesets/stubThing.h" #include "stubs/rulesets/stubEntityProperty.h" #include "stubs/rulesets/stubInternalProperties.h" #include "stubs/rulesets/stubSolidProperty.h" #include "stubs/rulesets/stubPerceptionSightProperty.h" Account::Account(Connection * conn, const std::string & uname, const std::string & passwd, const std::string & id, long intId) : ConnectableRouter(id, intId, conn), m_username(uname), m_password(passwd) { } const char * Account::getType() const { return "test_account"; } void Account::store() const { } bool Account::isPersisted() const { return true; } void Account::addToMessage(Atlas::Message::MapType & omap) const { } void Account::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } void Account::createObject(const std::string & type_str, const Atlas::Objects::Root & arg, const Operation & op, OpVector & res) { } LocatedEntity * Account::createCharacterEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &, const Atlas::Objects::Root &) { return 0; } void Account::externalOperation(const Operation &, Link &) { } void Account::operation(const Operation & op, OpVector & res) { } void Account::LogoutOperation(const Operation & op, OpVector & res) { } void Account::CreateOperation(const Operation & op, OpVector & res) { } void Account::SetOperation(const Operation & op, OpVector & res) { } void Account::ImaginaryOperation(const Operation & op, OpVector & res) { } void Account::TalkOperation(const Operation & op, OpVector & res) { } void Account::LookOperation(const Operation & op, OpVector & res) { } void Account::GetOperation(const Operation & op, OpVector & res) { } void Account::OtherOperation(const Operation & op, OpVector & res) { } ArithmeticBuilder * ArithmeticBuilder::m_instance = 0; ArithmeticBuilder::ArithmeticBuilder() { } ArithmeticBuilder * ArithmeticBuilder::instance() { if (m_instance == 0) { m_instance = new ArithmeticBuilder; } return m_instance; } ArithmeticScript * ArithmeticBuilder::newArithmetic(const std::string & name, LocatedEntity * owner) { return 0; } ConnectableRouter::ConnectableRouter(const std::string & id, long iid, Connection *c) : Router(id, iid), m_connection(c) { } #define STUB_EntityFactory_newEntity template LocatedEntity* EntityFactory::newEntity(const std::string & id, long intId, const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location) { return new Entity(id, intId); } class Creator; class Plant; class Stackable; class World; template <> LocatedEntity * EntityFactory::newEntity(const std::string & id, long intId, const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location) { return 0; } template <> LocatedEntity * EntityFactory::newEntity(const std::string & id, long intId, const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location) { return new Character(id, intId); } template class EntityFactory; template class EntityFactory; template class EntityFactory; template class EntityFactory; template class EntityFactory; template class EntityFactory; Juncture::~Juncture() { } void Juncture::externalOperation(const Operation & op, Link &) { } void Juncture::operation(const Operation & op, OpVector & res) { } void Juncture::addToMessage(MapType & omap) const { } void Juncture::addToEntity(const RootEntity & ent) const { } void Juncture::LoginOperation(const Operation & op, OpVector & res) { } void Juncture::OtherOperation(const Operation & op, OpVector & res) { } int Juncture::teleportEntity(const LocatedEntity * ent) { return 0; } Persistence * Persistence::m_instance = nullptr; Persistence::Persistence() : m_db(*(Database*)0) { } Persistence * Persistence::instance() { if (m_instance == nullptr) { m_instance = new Persistence(); } return m_instance; } Account * Persistence::getAccount(const std::string & name) { return 0; } void Persistence::putAccount(const Account & ac) { } void Persistence::registerCharacters(Account & ac, const EntityDict & worldObjects) { } #include "stubs/server/stubPlayer.h" #include "stubs/server/stubRuleHandler.h" #include "stubs/server/stubTaskRuleHandler.h" #include "stubs/server/stubEntityRuleHandler.h" #include "stubs/server/stubArchetypeRuleHandler.h" #include "stubs/server/stubOpRuleHandler.h" #include "stubs/server/stubPropertyRuleHandler.h" #include "stubs/server/stubRuleset.h" #include "stubs/server/stubServerRouting.h" CalendarProperty::CalendarProperty() { } int CalendarProperty::get(Element & ent) const { return 0; } void CalendarProperty::set(const Element & ent) { } CalendarProperty * CalendarProperty::copy() const { return 0; } IdProperty::IdProperty(const std::string & data) : PropertyBase(per_ephem), m_data(data) { } int IdProperty::get(Atlas::Message::Element & e) const { e = m_data; return 0; } void IdProperty::set(const Atlas::Message::Element & e) { } void IdProperty::add(const std::string & key, Atlas::Message::MapType & ent) const { } void IdProperty::add(const std::string & key, const Atlas::Objects::Entity::RootEntity & ent) const { } IdProperty * IdProperty::copy() const { return 0; } AreaProperty::AreaProperty() { } AreaProperty::~AreaProperty() { } void AreaProperty::set(const Atlas::Message::Element & ent) { } AreaProperty * AreaProperty::copy() const { return 0; } void AreaProperty::apply(LocatedEntity * owner) { } ExternalProperty::ExternalProperty(ExternalMind * & data) : m_data(data) { } int ExternalProperty::get(Atlas::Message::Element & val) const { return 0; } void ExternalProperty::set(const Atlas::Message::Element & val) { } void ExternalProperty::add(const std::string & s, Atlas::Message::MapType & map) const { } void ExternalProperty::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { } ExternalProperty * ExternalProperty::copy() const { return 0; } PropertyKit::~PropertyKit() { } template PropertyBase * PropertyFactory::newProperty() { return new T(); } template PropertyFactory * PropertyFactory::duplicateFactory() const { return new PropertyFactory; } template class PropertyFactory; void TeleportProperty::install(LocatedEntity * owner, const std::string & name) { } HandlerResult TeleportProperty::operation(LocatedEntity * ent, const Operation & op, OpVector & res) { return OPERATION_IGNORED; } LineProperty::LineProperty() { } int LineProperty::get(Element & ent) const { return 0; } void LineProperty::set(const Element & ent) { } void LineProperty::add(const std::string & s, MapType & ent) const { } LineProperty * LineProperty::copy() const { return 0; } void MindProperty::set(const Element & val) { } MindProperty * MindProperty::copy() const { return 0; } void MindProperty::apply(LocatedEntity * ent) { } #include "stubs/rulesets/stubVisibilityProperty.h" StatisticsProperty::StatisticsProperty() : m_script(0) { } StatisticsProperty::~StatisticsProperty() { } void StatisticsProperty::install(LocatedEntity * ent, const std::string & name) { } void StatisticsProperty::apply(LocatedEntity * ent) { } int StatisticsProperty::get(Element & val) const { return 0; } void StatisticsProperty::set(const Element & ent) { } StatisticsProperty * StatisticsProperty::copy() const { return 0; } #include "stubs/rulesets/stubTransientProperty.h" #include "stubs/modules/stubLocation.h" BaseWorld * BaseWorld::m_instance = 0; BaseWorld::~BaseWorld() { m_instance = 0; } LocatedEntity * BaseWorld::getEntity(const std::string & id) const { return 0; } bool_config_register::bool_config_register(bool & var, const char * section, const char * setting, const char * help) { } CommSocket::CommSocket(boost::asio::io_service & svr) : m_io_service(svr) { } CommSocket::~CommSocket() { } #include "stubs/common/stubEntityKit.h" #include "stubs/server/stubEntityFactory.h" Root atlasType(const std::string & name, const std::string & parent, bool abstract) { return Atlas::Objects::Root(); } #define STUB_Inheritance_getClass const Atlas::Objects::Root& Inheritance::getClass(const std::string & parent) { return noClass; } #define STUB_Inheritance_addChild TypeNode * Inheritance::addChild(const Root & obj) { return new TypeNode(obj->getId()); } #include "stubs/common/stubInheritance.h" #include "stubs/common/stubMonitors.h" #include "stubs/common/stubPropertyManager.h" #include "stubs/common/stubShaker.h" Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } void Router::error(const Operation & op, const std::string & errstring, OpVector & res, const std::string & to) const { res.push_back(Atlas::Objects::Operation::Error()); } TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0) { } bool TypeNode::isTypeOf(const std::string & base_type) const { return false; } #include "stubs/common/stubVariable.h" #include "stubs/server/stubBuildid.h" const char * const CYPHESIS = "cyphesis"; static const char * DEFAULT_INSTANCE = "cyphesis"; std::string instance(DEFAULT_INSTANCE); int timeoffset = 0; bool database_flag = false; static long idGenerator = 0; long newId(std::string & id) { static char buf[32]; long new_id = ++idGenerator; sprintf(buf, "%ld", new_id); id = buf; assert(!id.empty()); return new_id; } void log(LogLevel lvl, const std::string & msg) { } void logEvent(LogEvent lev, const std::string & msg) { } Root atlasClass(const std::string & name, const std::string & parent) { return Root(); } void hash_password(const std::string & pwd, const std::string & salt, std::string & hash) { } int check_password(const std::string & pwd, const std::string & hash) { return -1; } void addToEntity(const Point3D & p, std::vector & vd) { }