// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2010 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "rulesets/ExternalMind.h" #include "server/Connection.h" #include "rulesets/Entity.h" #include "common/BaseWorld.h" #include #include class TestExternalMind : public ExternalMind { public: TestExternalMind(Entity & e) : ExternalMind(e) { } void test_deleteEntity(const std::string & id) { deleteEntity(id, false); } void test_purgeEntity(const LocatedEntity & ent) { purgeEntity(ent); } void test_setLossTime(double t) { m_lossTime = t; } }; int stub_baseworld_receieved_op = -1; int stub_link_send_op = -1; int stub_link_send_count = 0; class TestWorld : public BaseWorld { public: explicit TestWorld() : BaseWorld(*(LocatedEntity*)0) { } virtual bool idle() { return false; } virtual LocatedEntity * addEntity(LocatedEntity * ent) { return 0; } virtual LocatedEntity * addNewEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &) { return 0; } void delEntity(LocatedEntity * obj) {} int createSpawnPoint(const Atlas::Message::MapType & data, LocatedEntity *) { return 0; } int removeSpawnPoint(LocatedEntity *) {return 0; } int getSpawnList(Atlas::Message::ListType & data) { return 0; } LocatedEntity * spawnNewEntity(const std::string & name, const std::string & type, const Atlas::Objects::Entity::RootEntity & desc) { return addNewEntity(type, desc); } virtual int moveToSpawn(const std::string & name, Location& location){return 0;} virtual Task * newTask(const std::string &, LocatedEntity &) { return 0; } virtual Task * activateTask(const std::string &, const std::string &, LocatedEntity *, LocatedEntity &) { return 0; } virtual ArithmeticScript * newArithmetic(const std::string &, LocatedEntity *) { return 0; } virtual void message(const Operation & op, LocatedEntity & ent) { stub_baseworld_receieved_op = op->getClassNo(); } virtual void messageToClients(const Atlas::Objects::Operation::RootOperation &) { } virtual LocatedEntity * findByName(const std::string & name) { return 0; } virtual LocatedEntity * findByType(const std::string & type) { return 0; } virtual void addPerceptive(LocatedEntity *) { } }; int main() { TestWorld world; { Entity e("2", 2); ExternalMind em(e); } { Entity e("2", 2); TestExternalMind em(e); em.test_deleteEntity("3"); } // Purge with empty contains { Entity e("2", 2); e.m_contains = new LocatedEntitySet; TestExternalMind em(e); em.test_purgeEntity(e); } // Purge with populated contains { Entity e("2", 2); e.m_contains = new LocatedEntitySet; e.m_contains->insert(new Entity("3", 3)); TestExternalMind em(e); em.test_purgeEntity(e); } // Connect to nothing { Entity e("2", 2); ExternalMind em(e); em.linkUp(0); } // Connect to something { Entity e("2", 2); ExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); } // Connect to something, then disconnect { Entity e("2", 2); ExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); em.linkUp(0); } // Connect to something, then check connection ID { Entity e("2", 2); ExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); const std::string & id = em.connectionId(); assert(id == "4"); } // Send a random operation { Entity e("2", 2); TestExternalMind em(e); em.test_setLossTime(BaseWorld::instance().getTime()); stub_baseworld_receieved_op = -1; OpVector res; em.operation(Atlas::Objects::Operation::RootOperation(), res); assert(stub_baseworld_receieved_op == -1); } // Send a Delete operation { Entity e("2", 2); TestExternalMind em(e); em.test_setLossTime(BaseWorld::instance().getTime()); stub_baseworld_receieved_op = -1; OpVector res; em.operation(Atlas::Objects::Operation::Delete(), res); assert(stub_baseworld_receieved_op == -1); } // Send a Delete operation to an ephemeral entity { Entity e("2", 2); e.addFlags(entity_ephem); TestExternalMind em(e); em.test_setLossTime(BaseWorld::instance().getTime()); stub_baseworld_receieved_op = -1; OpVector res; em.operation(Atlas::Objects::Operation::Delete(), res); assert(stub_baseworld_receieved_op == -1); } // Send a non Delete operation to an ephemeral entity { Entity e("2", 2); e.addFlags(entity_ephem); TestExternalMind em(e); em.test_setLossTime(BaseWorld::instance().getTime()); stub_baseworld_receieved_op = -1; OpVector res; em.operation(Atlas::Objects::Operation::RootOperation(), res); assert(stub_baseworld_receieved_op == Atlas::Objects::Operation::DELETE_NO); } // Send a random operation to a connected mind { Entity e("2", 2); TestExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); stub_link_send_op = -1; stub_link_send_count = 0; OpVector res; em.operation(Atlas::Objects::Operation::RootOperation(), res); assert(stub_link_send_op == Atlas::Objects::Operation::ROOT_OPERATION_NO); assert(stub_link_send_count == 1); } // Send a Sight operation to a connected mind { Entity e("2", 2); TestExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); stub_link_send_op = -1; stub_link_send_count = 0; OpVector res; em.operation(Atlas::Objects::Operation::Sight(), res); assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO); assert(stub_link_send_count == 1); } // Send a Sight(Set) of hungry operation to a connected mind { Entity e("2", 2); TestExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); stub_link_send_op = -1; stub_link_send_count = 0; // A sight(set) of a starving entity Atlas::Objects::Root arg; arg->setAttr("status", 0.05); arg->setId(e.getId()); Atlas::Objects::Operation::Set set; set->setArgs1(arg); Atlas::Objects::Operation::Sight op; op->setArgs1(set); // It should trigger an extra Sight(Imaginary) OpVector res; em.operation(op, res); assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO); assert(stub_link_send_count > 1); } // Send a Sight(Set) of starving operation to a connected mind { Entity e("2", 2); TestExternalMind em(e); em.linkUp(new Connection(*(CommSocket*)0, *(ServerRouting*)0, "addr", "4", 4)); stub_link_send_op = -1; stub_link_send_count = 0; // A sight(set) of a starving entity Atlas::Objects::Root arg; arg->setAttr("status", 0.005); arg->setId(e.getId()); Atlas::Objects::Operation::Set set; set->setArgs1(arg); Atlas::Objects::Operation::Sight op; op->setArgs1(set); // It should trigger an extra Sight(Imaginary) OpVector res; em.operation(op, res); assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO); assert(stub_link_send_count > 1); } return 0; } // stubs #include "rulesets/Script.h" #include "common/log.h" using Atlas::Message::MapType; #include "stubs/server/stubConnection.h" #define STUB_Entity_destroy void Entity::destroy() { destroyed.emit(); } #define STUB_Entity_sendWorld void Entity::sendWorld(const Operation & op) { BaseWorld::instance().message(op, *this); } #include "stubs/rulesets/stubEntity.h" #include "stubs/rulesets/stubLocatedEntity.h" #include "stubs/rulesets/stubScript.h" #include "stubs/modules/stubLocation.h" #define STUB_Link_send void Link::send(const Operation & op) const { stub_link_send_op = op->getClassNo(); ++stub_link_send_count; } #include "stubs/common/stubLink.h" #include "stubs/common/stubRouter.h" #include "stubs/common/stubBaseWorld.h" void log(LogLevel lvl, const std::string & msg) { }