/* Copyright (C) 2013 Erik Ogenvik This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "PropertyCoverage.h" #include "stubs/common/stubCustom.h" #include "stubs/common/stubglobals.h" #include "stubs/rulesets/stubQuaternionProperty.h" #include "stubs/rulesets/stubOgreMeshDeserializer.h" #include "stubs/rulesets/stubBBoxProperty.h" #include "stubs/common/stubTypeNode.h" #include "rulesets/GeometryProperty.h" int main() { GeometryProperty * ap = new GeometryProperty; PropertyChecker pc(ap); // Coverage is complete, but it wouldn't hurt to add some bad data here. pc.basicCoverage(); // The is no code in operations.cpp to execute, but we need coverage. return 0; } #include "TestWorld.h" void TestWorld::message(const Operation & op, LocatedEntity & ent) { } LocatedEntity * TestWorld::addNewEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &) { return 0; } std::string assets_directory = ""; #include "stubs/common/stubAssetsManager.h" #include "stubs/common/stubInheritance.h"