// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "rulesets/ArithmeticScript.h" #include "rulesets/Entity.h" #include "rulesets/StatisticsProperty.h" #include "common/BaseWorld.h" #include "common/TypeNode.h" class TestArithmeticScript : public ArithmeticScript { public: virtual ~TestArithmeticScript() { } virtual int attribute(const std::string & name, float & val) { return 0; } virtual void set(const std::string & name, const float & val) { } }; /// Test implementation of the BaseWorld interface, which produces dummy /// Arithmetic scripts. class ArithmeticTestWorld : public BaseWorld { public: explicit ArithmeticTestWorld(LocatedEntity & gw) : BaseWorld(gw) { } virtual bool idle() { return false; } virtual LocatedEntity * addEntity(LocatedEntity * ent) { m_eobjects[ent->getIntId()] = ent; return 0; } virtual LocatedEntity * addNewEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &) { return 0; } void delEntity(LocatedEntity * obj) {} int createSpawnPoint(const Atlas::Message::MapType & data, LocatedEntity *) { return 0; } int removeSpawnPoint(LocatedEntity *) {return 0; } int getSpawnList(Atlas::Message::ListType & data) { return 0; } LocatedEntity * spawnNewEntity(const std::string & name, const std::string & type, const Atlas::Objects::Entity::RootEntity & desc) { return addNewEntity(type, desc); } virtual int moveToSpawn(const std::string & name, Location& location) {return 0;} virtual Task * newTask(const std::string &, LocatedEntity &) { return 0; } virtual Task * activateTask(const std::string &, const std::string &, LocatedEntity *, LocatedEntity &) { return 0; } virtual ArithmeticScript * newArithmetic(const std::string &, LocatedEntity *) { return new TestArithmeticScript; } virtual void message(const Operation & op, LocatedEntity & ent) { } virtual void messageToClients(const Atlas::Objects::Operation::RootOperation &) {} virtual LocatedEntity * findByName(const std::string & name) { return 0; } virtual LocatedEntity * findByType(const std::string & type) { return 0; } virtual void addPerceptive(LocatedEntity *) { } }; // Check what happens when two instance of a type both instantiate // this property when there is a script. The underlying instance of // ArithmeticScript class StatisicsPropertyintegration : public Cyphesis::TestBase { private: TypeNode * m_char_type; PropertyBase * m_char_property; Entity * m_char1; Entity * m_char2; public: StatisicsPropertyintegration(); void setup(); void teardown(); void test_copy(); }; StatisicsPropertyintegration::StatisicsPropertyintegration() { new ArithmeticTestWorld(*(LocatedEntity*)0); ADD_TEST(StatisicsPropertyintegration::test_copy); } void StatisicsPropertyintegration::setup() { m_char_type = new TypeNode("char_type"); m_char_property = new StatisticsProperty; m_char_property->addFlags(flag_class); m_char_type->injectProperty("char_prop", m_char_property); m_char1 = new Entity("1", 1); m_char1->setType(m_char_type); m_char_property->install(m_char1, "char_prop"); m_char_property->apply(m_char1); m_char1->propertyApplied("char_prop", *m_char_property); m_char2 = new Entity("2", 2); m_char2->setType(m_char_type); m_char_property->install(m_char2, "char_prop"); m_char_property->apply(m_char2); m_char2->propertyApplied("char_prop", *m_char_property); } void StatisicsPropertyintegration::teardown() { delete m_char1; delete m_char2; delete m_char_type; } void StatisicsPropertyintegration::test_copy() { StatisticsProperty * pb = m_char1->modPropertyClass("char_type"); ASSERT_NOT_EQUAL(pb, m_char_property); } int main() { StatisicsPropertyintegration t; return t.run(); } // stubs #include "stubs/common/stubProperty.h" #include "rulesets/AtlasProperties.h" #include "rulesets/Domain.h" #include "rulesets/Script.h" #include "common/log.h" #include "common/PropertyManager.h" #include "rulesets/DomainProperty.h" #include "stubs/common/stubCustom.h" #include "stubs/rulesets/stubDomain.h" #include "stubs/rulesets/stubDomainProperty.h" #include "stubs/common/stubVariable.h" #include "stubs/common/stubMonitors.h" void addToEntity(const Point3D & p, std::vector & vd) { vd.resize(3); vd[0] = p[0]; vd[1] = p[1]; vd[2] = p[2]; } Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } BaseWorld * BaseWorld::m_instance = 0; BaseWorld::BaseWorld(LocatedEntity & gw) : m_gameWorld(gw) { m_instance = this; } BaseWorld::~BaseWorld() { m_instance = 0; } LocatedEntity * BaseWorld::getEntity(const std::string & id) const { return 0; } LocatedEntity * BaseWorld::getEntity(long id) const { return 0; } bool Script::operation(const std::string & opname, const Atlas::Objects::Operation::RootOperation & op, OpVector & res) { return false; } void Script::hook(const std::string & function, LocatedEntity * entity) { } void Location::addToMessage(Atlas::Message::MapType & omap) const { } Location::Location() : m_loc(0) { } void Location::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0) { } TypeNode::~TypeNode() { PropertyDict::const_iterator I = m_defaults.begin(); PropertyDict::const_iterator Iend = m_defaults.end(); for (; I != Iend; ++I) { delete I->second; } } void TypeNode::injectProperty(const std::string& name, PropertyBase* p) { m_defaults[name] = p; } IdProperty::IdProperty(const std::string & data) : PropertyBase(per_ephem), m_data(data) { } int IdProperty::get(Atlas::Message::Element & e) const { return 0; } void IdProperty::set(const Atlas::Message::Element & e) { } void IdProperty::add(const std::string & key, Atlas::Message::MapType & ent) const { } void IdProperty::add(const std::string & key, const Atlas::Objects::Entity::RootEntity & ent) const { } IdProperty * IdProperty::copy() const { return 0; } ContainsProperty::ContainsProperty(LocatedEntitySet & data) : PropertyBase(per_ephem), m_data(data) { } int ContainsProperty::get(Atlas::Message::Element & e) const { return 0; } void ContainsProperty::set(const Atlas::Message::Element & e) { } void ContainsProperty::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { } ContainsProperty * ContainsProperty::copy() const { return 0; } ArithmeticScript::~ArithmeticScript() { } #include "stubs/common/stubPropertyManager.h" long integerId(const std::string & id) { long intId = strtol(id.c_str(), 0, 10); if (intId == 0 && id != "0") { intId = -1L; } return intId; } void log(LogLevel lvl, const std::string & msg) { }