// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "common/type_utils_impl.h" #include "physics/Vector3D.h" #include "physics/Quaternion.h" #include #include typedef std::vector OrientationList; using Atlas::Message::ListType; int main() { { CoordList pointList; Atlas::Message::ListType point; point.push_back(1.5); point.push_back(1.5); point.push_back(1.5); Atlas::Message::ListType pointData; pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); assert(point.size() == 3); assert(pointData.size() == 6); assert(pointList.size() == 0); objectListFromMessage(pointData, pointList); assert(pointList.size() == 6); CoordList::const_iterator I = pointList.begin(); CoordList::const_iterator Iend = pointList.end(); for (; I != Iend; ++I) { const Point3D & q = *I; assert(q == Point3D(1.5, 1.5, 1.5)); } } { VectorList pointList; ListType point; point.push_back(1.5); point.push_back(1.5); point.push_back(1.5); ListType pointData; pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); assert(point.size() == 3); assert(pointData.size() == 6); assert(pointList.size() == 0); objectListFromMessage(pointData, pointList); assert(pointList.size() == 6); VectorList::const_iterator I = pointList.begin(); VectorList::const_iterator Iend = pointList.end(); for (; I != Iend; ++I) { const Vector3D & q = *I; assert(q == Vector3D(1.5, 1.5, 1.5)); } } { OrientationList pointList; ListType point; point.push_back(0); point.push_back(0); point.push_back(0); point.push_back(1); ListType pointData; pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); pointData.push_back(point); assert(point.size() == 4); assert(pointData.size() == 6); assert(pointList.size() == 0); objectListFromMessage(pointData, pointList); assert(pointList.size() == 6); OrientationList::const_iterator I = pointList.begin(); OrientationList::const_iterator Iend = pointList.end(); for (; I != Iend; ++I) { const Quaternion & q = *I; assert(q == Quaternion().identity()); } } { ListType list(1, "1"); IdList id_list; int res = idListFromAtlas(list, id_list); assert(res == 0); assert(id_list.size() == list.size()); list.clear(); idListasObject(id_list, list); assert(id_list.size() == list.size()); list = ListType(1, 2.0); res = idListFromAtlas(list, id_list); assert(res == -1); assert(id_list.size() == 0); } }