// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "CharacterClient.h" #include "ClientConnection.h" #include using Atlas::Objects::Operation::Look; using Atlas::Objects::Entity::Anonymous; using Atlas::Objects::Entity::RootEntity; using Atlas::Objects::smart_dynamic_cast; static const bool debug_flag = false; /// \brief CharacterClient constructor /// /// @param id String identifier /// @param intId Integer identifier /// @param name The name of the avatar used by this remote agent /// @param c The network connection to the server used for communication CharacterClient::CharacterClient(const std::string & id, long intId, ClientConnection & c) : BaseMind(id, intId), m_connection(c) { } /// \brief Send an operation to the server from this avatar /// /// @param op Operation to be sent void CharacterClient::send(const Operation & op) { op->setFrom(getId()); m_connection.send(op); } LocatedEntity * CharacterClient::look(const std::string & id) { Look op; if (!id.empty()) { Anonymous ent; ent->setId(id); op->setArgs1(ent); } op->setFrom(getId()); return sendLook(op); } LocatedEntity * CharacterClient::lookFor(const RootEntity & ent) { Look op; op->setArgs1(ent); op->setFrom(getId()); return sendLook(op); } /// \brief Send an operation to the server, and wait for a reply /// /// Reply is identified as it should have its refno attribute set to /// the serialno of the operation sent. /// @param op Operation to be sent /// @param res Result with correct refno is returned here int CharacterClient::sendAndWaitReply(const Operation & op, OpVector & res) { op->setFrom(getId()); return m_connection.sendAndWaitReply(op, res); } LocatedEntity * CharacterClient::sendLook(const Operation & op) { OpVector result; if (sendAndWaitReply(op, result) != 0) { std::cerr << "No reply to look" << std::endl << std::flush; return nullptr; } assert(!result.empty()); const Operation & res = result.front(); if (!res.isValid()) { std::cerr << "nullptr reply to look" << std::endl << std::flush; return nullptr; } const std::string & resparent = res->getParent(); if (resparent == "unseen") { return nullptr; } if (resparent != "sight") { std::cerr << "Reply to look is " << resparent << " not sight" << std::endl << std::flush; return nullptr; } if (res->getArgs().empty()) { std::cerr << "Reply to look has no args" << std::endl << std::flush; return nullptr; } RootEntity seen = smart_dynamic_cast(res->getArgs().front()); if (!seen.isValid()) { std::cerr << "Sight arg is not an entity" << std::endl << std::flush; return nullptr; } if (!seen->hasAttrFlag(Atlas::Objects::ID_FLAG)) { std::cerr << "Looked at entity has no id" << std::endl << std::flush; return nullptr; } const std::string & sight_id = seen->getId(); if (seen->hasAttrFlag(Atlas::Objects::PARENT_FLAG)) { std::cout << "Seen: " << seen->getParent() << "(" << sight_id << ")" << std::endl << std::flush; } else { std::cout << "Seen: " << sight_id << std::endl << std::flush; } LocatedEntity * obj = m_map.updateAdd(seen, res->getSeconds()); return obj; }