// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2008 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef SERVER_COMM_HTTP_CLIENT_H #define SERVER_COMM_HTTP_CLIENT_H #include #include #include #include /// \brief Handle an internet socket connected to a remote web browser. /// \ingroup ServerSockets class CommHttpClient: public std::enable_shared_from_this { protected: boost::asio::ip::tcp::socket mSocket; boost::asio::streambuf mBuffer; std::iostream mStream; std::string m_incoming; std::list m_headers; void do_read(); bool read(); void write(); public: CommHttpClient(const std::string & name, boost::asio::io_service& io_service); virtual ~CommHttpClient(); void serveRequest(); boost::asio::ip::tcp::socket& getSocket(); }; #endif // SERVER_COMM_HTTP_CLIENT_H