// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #ifndef COMMON_CLIENT_TASK_H #define COMMON_CLIENT_TASK_H #include "common/OperationRouter.h" #include /// \brief Base class for admin tasks which run for some time. /// /// Typical tasks that inherit from this class are ones which last for /// non trivial time and will typically require the user to be able to /// continue issuing commands. class ClientTask { protected: /// \brief Flag that indicates when the task is complete bool m_complete; /// \brief Description of the task running std::string m_description; ///\brief ClientTask constructor ClientTask(); public: virtual ~ClientTask(); /// \brief Set up the task processing user arguments virtual void setup(const std::string & arg, OpVector &) = 0; /// \brief Handle an operation from the server virtual void operation(const Operation &, OpVector &) = 0; /// \brief Check whether the task is complete /// /// @return true if the task is complete, false otherwise bool isComplete() const { return m_complete; } /// \brief Accessor for task description const std::string & description() { return m_description; } }; #endif // COMMON_CLIENT_TASK_H