// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2000,2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #include "EntityKit.h" #include "common/ScriptKit.h" #include "common/TypeNode.h" #include using Atlas::Message::MapType; EntityKit::EntityKit() : m_scriptFactory(0), m_parent(0), m_type(0), m_createdCount(0) { } EntityKit::~EntityKit() { delete m_scriptFactory; } void EntityKit::addProperties() { assert(m_type != 0); m_type->addProperties(m_attributes); } void EntityKit::updateProperties() { assert(m_type != 0); m_type->updateProperties(m_attributes); std::set::const_iterator I = m_children.begin(); std::set::const_iterator Iend = m_children.end(); for (; I != Iend; ++I) { EntityKit * child_factory = *I; child_factory->m_attributes = m_attributes; MapType::const_iterator J = child_factory->m_classAttributes.begin(); MapType::const_iterator Jend = child_factory->m_classAttributes.end(); for (; J != Jend; ++J) { child_factory->m_attributes[J->first] = J->second; } child_factory->updateProperties(); } }