// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #include "Link.h" #include "common/CommSocket.h" #include #include #include static const bool debug_flag = false; Link::Link(CommSocket & socket, const std::string & id, long iid) : Router(id, iid), m_encoder(0), m_commSocket(socket) { } Link::~Link() { } void Link::send(const Operation & op) const { if (m_encoder != 0) { m_encoder->streamObjectsMessage(op); m_commSocket.flush(); } } void Link::sendError(const Operation & op, const std::string & errstring, const std::string & to) const { Atlas::Objects::Operation::Error e; buildError(op, errstring, e, to); send(e); } void Link::disconnect() { m_commSocket.disconnect(); }