// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2003-2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #ifndef SERVER_COMM_PSQL_SOCKET_H #define SERVER_COMM_PSQL_SOCKET_H #include "Idle.h" #include "common/CommSocket.h" class Database; /// \brief Handle polling the socket used to comminicate with the PostgreSQL /// RDBMS. /// \ingroup ServerSockets class CommPSQLSocket : public CommSocket, virtual public Idle { protected: /// Reference to the low level database management object. Database & m_db; /// Time when the database vacuum job should be run. time_t m_vacuumTime; /// Time when the database reindex job should be run. time_t m_reindexTime;; /// Flag indicating whether the next vacuum job should be vacuum full. bool m_vacuumFull; public: /// Interval between database vacuum jobs. static const int vacFreq = 25 * 60; /// Interval between database reindex jobs. static const int reindexFreq = 30 * 60; CommPSQLSocket(CommServer & svr, Database & db); virtual ~CommPSQLSocket(); int getFd() const; bool isOpen() const; bool eof(); int read(); void dispatch(); void disconnect(); int flush(); void idle(time_t t); }; #endif // SERVER_COMM_PSQL_SOCKET_H