// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2013 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "rulesets/AreaProperty.h" #include "rulesets/Entity.h" #include "common/TypeNode.h" using Atlas::Message::ListType; using Atlas::Message::MapType; // Check what happens when two instance of a type both instantiate // this property when there is a script. The underlying instance of // Shape needs to be copied class AreaPropertyintegration : public Cyphesis::TestBase { private: TypeNode * m_char_type; PropertyBase * m_char_property; Entity * m_char1; Entity * m_char2; public: AreaPropertyintegration(); void setup(); void teardown(); void test_copy(); }; AreaPropertyintegration::AreaPropertyintegration() { ADD_TEST(AreaPropertyintegration::test_copy); } void AreaPropertyintegration::setup() { m_char_type = new TypeNode("char_type"); m_char_property = new AreaProperty; m_char_property->setFlags(flag_class); m_char_property->set( MapType{ std::make_pair("shape", MapType{ std::make_pair("type", "polygon"), std::make_pair("points", ListType(3, ListType(2, 1.f))) }) } ); m_char_type->addProperty("char_type", m_char_property); m_char1 = new Entity("1", 1); m_char1->setType(m_char_type); m_char_property->install(m_char1, "char_prop"); m_char_property->apply(m_char1); m_char2 = new Entity("2", 2); m_char2->setType(m_char_type); m_char_property->install(m_char2, "char_prop"); m_char_property->apply(m_char2); } void AreaPropertyintegration::teardown() { delete m_char1; delete m_char2; delete m_char_type; } void AreaPropertyintegration::test_copy() { AreaProperty * pb = m_char1->modPropertyClass("char_type"); ASSERT_NOT_EQUAL(pb, m_char_property); } int main() { AreaPropertyintegration t; return t.run(); } // stubs #include "common/log.h" const TerrainProperty * TerrainEffectorProperty::getTerrain(LocatedEntity * owner) { return 0; } // stubs #include "Property_stub_impl.h" #include "rulesets/AtlasProperties.h" #include "rulesets/Domain.h" #include "rulesets/Script.h" #include "common/BaseWorld.h" #include "common/log.h" #include "common/PropertyManager.h" #include "common/TypeNode.h" namespace Atlas { namespace Objects { namespace Operation { int ACTUATE_NO = -1; int ATTACK_NO = -1; int EAT_NO = -1; int NOURISH_NO = -1; int SETUP_NO = -1; int TICK_NO = -1; int UPDATE_NO = -1; } } } Domain * Domain::m_instance = new Domain(); Domain::Domain() : m_refCount(0) { } Domain::~Domain() { } float Domain::constrainHeight(LocatedEntity * parent, const Point3D & pos, const std::string & mode) { return 0.f; } void Domain::tick(double t) { } void addToEntity(const Point3D & p, std::vector & vd) { } Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } BaseWorld * BaseWorld::m_instance = 0; BaseWorld::BaseWorld(LocatedEntity & gw) : m_gameWorld(gw) { m_instance = this; } BaseWorld::~BaseWorld() { m_instance = 0; } LocatedEntity * BaseWorld::getEntity(const std::string & id) const { return 0; } LocatedEntity * BaseWorld::getEntity(long id) const { return 0; } Script::Script() { } /// \brief Script destructor Script::~Script() { } bool Script::operation(const std::string & opname, const Atlas::Objects::Operation::RootOperation & op, OpVector & res) { return false; } void Script::hook(const std::string & function, LocatedEntity * entity) { } void Location::addToMessage(Atlas::Message::MapType & omap) const { } Location::Location() : m_loc(0) { } void Location::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0) { } TypeNode::~TypeNode() { PropertyDict::const_iterator I = m_defaults.begin(); PropertyDict::const_iterator Iend = m_defaults.end(); for (; I != Iend; ++I) { delete I->second; } } void TypeNode::addProperty(const std::string & name, PropertyBase * p) { m_defaults[name] = p; } IdProperty::IdProperty(const std::string & data) : PropertyBase(per_ephem), m_data(data) { } int IdProperty::get(Atlas::Message::Element & e) const { return 0; } void IdProperty::set(const Atlas::Message::Element & e) { } void IdProperty::add(const std::string & key, Atlas::Message::MapType & ent) const { } void IdProperty::add(const std::string & key, const Atlas::Objects::Entity::RootEntity & ent) const { } IdProperty * IdProperty::copy() const { return 0; } PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags) { } PropertyBase::~PropertyBase() { } void PropertyBase::install(LocatedEntity *, const std::string & name) { } void PropertyBase::apply(LocatedEntity *) { } void PropertyBase::add(const std::string & s, Atlas::Message::MapType & ent) const { get(ent[s]); } void PropertyBase::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { } HandlerResult PropertyBase::operation(LocatedEntity *, const Operation &, OpVector &) { return OPERATION_IGNORED; } template<> void Property::set(const Atlas::Message::Element & e) { if (e.isInt()) { this->m_data = e.asInt(); } } template<> void Property::set(const Atlas::Message::Element & e) { if (e.isNum()) { this->m_data = e.asNum(); } } template<> void Property::set(const Atlas::Message::Element & e) { if (e.isString()) { this->m_data = e.String(); } } template class Property; template class Property; template class Property; template class Property; SoftProperty::SoftProperty() { } SoftProperty::SoftProperty(const Atlas::Message::Element & data) : PropertyBase(0), m_data(data) { } int SoftProperty::get(Atlas::Message::Element & val) const { val = m_data; return 0; } void SoftProperty::set(const Atlas::Message::Element & val) { } SoftProperty * SoftProperty::copy() const { return new SoftProperty(*this); } ContainsProperty::ContainsProperty(LocatedEntitySet & data) : PropertyBase(per_ephem), m_data(data) { } int ContainsProperty::get(Atlas::Message::Element & e) const { return 0; } void ContainsProperty::set(const Atlas::Message::Element & e) { } void ContainsProperty::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { } ContainsProperty * ContainsProperty::copy() const { return 0; } PropertyManager * PropertyManager::m_instance = 0; PropertyManager::PropertyManager() { assert(m_instance == 0); m_instance = this; } PropertyManager::~PropertyManager() { m_instance = 0; } int PropertyManager::installFactory(const std::string & type_name, const Atlas::Objects::Root & type_desc, PropertyKit * factory) { return 0; } long integerId(const std::string & id) { long intId = strtol(id.c_str(), 0, 10); if (intId == 0 && id != "0") { intId = -1L; } return intId; } void log(LogLevel lvl, const std::string & msg) { }