// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "rulesets/MindFactory.h" #include "rulesets/BaseMind.h" #include int main() { MindFactory * mf = new MindFactory; mf->newMind("1", 1); mf->newMind("2", 2); return 0; } // stubs MemMap::MemMap(Script *& s) : m_script(s) { } BaseMind::BaseMind(const std::string & id, long intId) : MemEntity(id, intId), m_map(m_script) { } BaseMind::~BaseMind() { } void BaseMind::SightOperation(const Operation & op, OpVector & res) { } void BaseMind::SoundOperation(const Operation & op, OpVector & res) { } void BaseMind::AppearanceOperation(const Operation & op, OpVector & res) { } void BaseMind::DisappearanceOperation(const Operation & op, OpVector & res) { } void BaseMind::UnseenOperation(const Operation & op, OpVector & res) { } void BaseMind::operation(const Operation & op, OpVector & res) { } MemEntity::MemEntity(const std::string & id, long intId) : LocatedEntity(id, intId), m_lastSeen(0.) { } MemEntity::~MemEntity() { } void MemEntity::externalOperation(const Operation & op, Link &) { } void MemEntity::operation(const Operation &, OpVector &) { } void MemEntity::destroy() { } LocatedEntity::LocatedEntity(const std::string & id, long intId) : Router(id, intId), m_refCount(0), m_seq(0), m_script(0), m_type(0), m_flags(0), m_contains(0) { } LocatedEntity::~LocatedEntity() { } bool LocatedEntity::hasAttr(const std::string & name) const { return false; } int LocatedEntity::getAttr(const std::string & name, Atlas::Message::Element & attr) const { return -1; } int LocatedEntity::getAttrType(const std::string & name, Atlas::Message::Element & attr, int type) const { return -1; } PropertyBase * LocatedEntity::setAttr(const std::string & name, const Atlas::Message::Element & attr) { return 0; } const PropertyBase * LocatedEntity::getProperty(const std::string & name) const { return 0; } PropertyBase * LocatedEntity::modProperty(const std::string & name) { return 0; } PropertyBase * LocatedEntity::setProperty(const std::string & name, PropertyBase * prop) { return 0; } void LocatedEntity::installDelegate(int, const std::string &) { } void LocatedEntity::destroy() { } Domain * LocatedEntity::getMovementDomain() { return 0; } void LocatedEntity::sendWorld(const Operation & op) { } void LocatedEntity::onContainered() { } void LocatedEntity::onUpdated() { } void LocatedEntity::merge(const Atlas::Message::MapType & ent) { } Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } Location::Location() : m_loc(0) { } void WorldTime::initTimeInfo() { } DateTime::DateTime(int t) { }