// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ /// \page cycmd_index /// /// \section Introduction /// /// cycmd is a commandline tool to administrate the running server. For /// information on the commands available, please see the unix manual page. /// The manual page is generated from docbook sources, so can /// also be converted into other formats. /// /// The majority of the functionality is encapsulated by the Interactive /// class template. #include "Interactive.h" #include "common/compose.hpp" #include "common/log.h" #include "common/globals.h" #include "common/sockets.h" #include "common/system.h" #include #include #include using String::compose; static void usage(char * prg) { std::cerr << "usage: " << prg << " [options] [ cmd [ server ] ]" << std::endl << std::flush; } int main(int argc, char ** argv) { int config_status = loadConfig(argc, argv, USAGE_CYCMD); if (config_status < 0) { if (config_status == CONFIG_VERSION) { reportVersion(argv[0]); return 0; } else if (config_status == CONFIG_HELP) { showUsage(argv[0], USAGE_CYCMD, "[ cmd [ server ] ]"); return 0; } else if (config_status != CONFIG_ERROR) { log(ERROR, "Unknown error reading configuration."); } // Fatal error loading config file return 1; } int optind = config_status; std::string server; readConfigItem("client", "serverhost", server); int useslave = 0; readConfigItem("client", "useslave", useslave); bool interactive = true; std::string cmd; if (optind < argc) { if ((argc - optind) == 2) { server = argv[optind + 1]; } else if ((argc - optind) > 2) { usage(argv[0]); return 1; } cmd = argv[optind]; interactive = false; } Interactive bridge; if (server.empty()) { std::string localSocket; if (useslave != 0) { localSocket = slave_socket_name; } else { localSocket = client_socket_name; } std::cout << "Attempting local connection" << std::endl << std::flush; if (bridge.connectLocal(localSocket) == 0) { bridge.setup(); if (bridge.create("sys", create_session_username(), compose("%1%2", ::rand(), ::rand())) != 0) { bridge.getLogin(); if (bridge.login() != 0) { std::cout << "failed." << std::endl << std::flush; return 1; } } std::cout << "done." << std::endl << std::flush; if (!interactive) { bridge.exec(cmd, ""); } else { bridge.updatePrompt(); bridge.loop(); } return 0; } server = "localhost"; } std::cerr << "Attempting tcp connection" << std::endl << std::flush; if (bridge.connect(server) != 0) { return 1; } bridge.setup(); if (!interactive) { std::cerr << "WARNING: No login details available for remote host" << std::endl << "WARNING: Attempting command without logging in" << std::endl << std::flush; } else { bridge.getLogin(); std::cout << "Logging in... " << std::flush; if (bridge.login() != 0) { std::cout << "failed." << std::endl << std::flush; return 1; } std::cout << "done." << std::endl << std::flush; } if (!interactive) { bridge.exec(cmd, ""); } else { bridge.updatePrompt(); bridge.loop(); } delete global_conf; return 0; }