// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001-2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef RULESETS_SCRIPT_H #define RULESETS_SCRIPT_H #include #include #include typedef std::vector OpVector; class LocatedEntity; /// \defgroup Scripts Script types. /// /// Classes which handle scripts called by the server. /// \brief Base class for script objects attached to entities. /// /// This base class allows scripts to override operation handlers, and /// handlers for hooks. /// \ingroup Scripts class Script { public: Script(); virtual ~Script(); virtual bool operation(const std::string & opname, const Atlas::Objects::Operation::RootOperation & op, OpVector & res); virtual void hook(const std::string & function, LocatedEntity * entity); }; #endif // RULESETS_SCRIPT_H