// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2011 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "common/EntityKit.h" #include "common/ScriptKit.h" #include "common/TypeNode.h" #include #include using Atlas::Message::MapType; class TestEntityKit : public EntityKit { public: virtual ~TestEntityKit() { } virtual LocatedEntity * newEntity(const std::string & id, long intId, const Atlas::Objects::Entity::RootEntity & attributes, LocatedEntity* location) { return 0; } virtual EntityKit * duplicateFactory() { return 0; } virtual void addProperties(){} virtual void updateProperties(){} }; class TestScriptKit : public ScriptKit { public: std::string m_package; virtual const std::string & package() const { return m_package; } virtual int addScript(LocatedEntity * entity) const { return 0; } virtual int refreshClass() { return 0; } }; class EntityKittest : public Cyphesis::TestBase { private: EntityKit * m_ek; public: EntityKittest(); void setup(); void teardown(); void test_addProperties(); void test_updateProperties(); }; EntityKittest::EntityKittest() { ADD_TEST(EntityKittest::test_addProperties); ADD_TEST(EntityKittest::test_updateProperties); } void EntityKittest::setup() { m_ek = new TestEntityKit; m_ek->m_type = new TypeNode("foo"); } void EntityKittest::teardown() { delete m_ek->m_type; delete m_ek; } void EntityKittest::test_addProperties() { m_ek->addProperties(); } void EntityKittest::test_updateProperties() { m_ek->updateProperties(); } int main() { EntityKittest t; return t.run(); } // stubs TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0) { } TypeNode::~TypeNode() { } void TypeNode::addProperties(const MapType & attributes) { } void TypeNode::updateProperties(const MapType & attributes) { }