// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2010 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "server/Lobby.h" #include "server/Connection.h" #include "server/Account.h" #include #include #include #include class TestAccount : public Account { public: TestAccount() : Account(0, "bob", "foo", "2", 2) { } virtual int characterError(const Operation &, const Atlas::Objects::Root & ent, OpVector & res) const { return false; } }; class Lobbytest : public Cyphesis::TestBase { private: Lobby * m_lobby; public: Lobbytest(); void setup(); void teardown(); void test_constructor(); void test_addAccount(); void test_delAccount(); void test_delAccount_empty(); void test_operation(); void test_addAccount_connected(); void test_operation_connected(); void test_operation_connected_other(); void test_operation_account(); void test_addToMessage(); void test_addToEntity(); }; Lobbytest::Lobbytest() { ADD_TEST(Lobbytest::test_constructor); ADD_TEST(Lobbytest::test_addAccount); ADD_TEST(Lobbytest::test_delAccount); ADD_TEST(Lobbytest::test_delAccount_empty); ADD_TEST(Lobbytest::test_operation); ADD_TEST(Lobbytest::test_addAccount_connected); ADD_TEST(Lobbytest::test_operation_connected); ADD_TEST(Lobbytest::test_operation_connected_other); ADD_TEST(Lobbytest::test_operation_account); ADD_TEST(Lobbytest::test_addToMessage); ADD_TEST(Lobbytest::test_addToEntity); } void Lobbytest::setup() { m_lobby = new Lobby(*(ServerRouting*)0, "1", 1); } void Lobbytest::teardown() { delete m_lobby; } void Lobbytest::test_constructor() { } void Lobbytest::test_addAccount() { assert(m_lobby->getAccounts().size() == 0); m_lobby->addAccount(new TestAccount()); assert(m_lobby->getAccounts().size() == 1); } void Lobbytest::test_delAccount() { assert(m_lobby->getAccounts().size() == 0); Account * tac = new TestAccount(); m_lobby->addAccount(tac); assert(m_lobby->getAccounts().size() == 1); m_lobby->delAccount(tac); assert(m_lobby->getAccounts().size() == 0); } void Lobbytest::test_delAccount_empty() { assert(m_lobby->getAccounts().size() == 0); m_lobby->delAccount(new TestAccount()); assert(m_lobby->getAccounts().size() == 0); } void Lobbytest::test_operation() { Atlas::Objects::Operation::RootOperation op; OpVector res; m_lobby->operation(op, res); } void Lobbytest::test_addAccount_connected() { Account * tac = new TestAccount(); tac->m_connection = new Connection(*(CommSocket*)0, *(ServerRouting*)0, "foo", "3", 3); m_lobby->addAccount(tac); Atlas::Objects::Operation::RootOperation op; OpVector res; m_lobby->operation(op, res); } void Lobbytest::test_operation_connected() { Account * tac = new TestAccount(); tac->m_connection = new Connection(*(CommSocket*)0, *(ServerRouting*)0, "foo", "3", 3); m_lobby->addAccount(tac); Atlas::Objects::Operation::RootOperation op; OpVector res; op->setTo("3"); m_lobby->operation(op, res); } void Lobbytest::test_operation_connected_other() { Account * tac = new TestAccount(); tac->m_connection = new Connection(*(CommSocket*)0, *(ServerRouting*)0, "foo", "3", 3); m_lobby->addAccount(tac); Atlas::Objects::Operation::RootOperation op; OpVector res; op->setTo("2"); m_lobby->operation(op, res); } void Lobbytest::test_operation_account() { Account * tac = new TestAccount(); m_lobby->addAccount(tac); Atlas::Objects::Operation::RootOperation op; OpVector res; op->setTo("2"); m_lobby->operation(op, res); } void Lobbytest::test_addToMessage() { m_lobby->addAccount(new TestAccount()); Atlas::Message::MapType e; m_lobby->addToMessage(e); } void Lobbytest::test_addToEntity() { m_lobby->addAccount(new TestAccount()); Atlas::Objects::Entity::RootEntity e; m_lobby->addToEntity(e); } int main() { Lobbytest t; return t.run(); } // Stub functions #include "common/log.h" Account::Account(Connection * conn, const std::string & uname, const std::string & passwd, const std::string & id, long intId) : ConnectableRouter(id, intId, conn), m_username(uname), m_password(passwd) { } Account::~Account() { } const char * Account::getType() const { return "testaccount"; } void Account::store() const { } bool Account::isPersisted() const { return true; } void Account::addToMessage(Atlas::Message::MapType &) const { } void Account::addToEntity(const Atlas::Objects::Entity::RootEntity &) const { } void Account::externalOperation(const Operation & op, Link &) { } void Account::operation(const Operation &, OpVector &) { } void Account::createObject(const std::string & type_str, const Atlas::Objects::Root & arg, const Operation & op, OpVector & res) { } LocatedEntity * Account::createCharacterEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &, const Atlas::Objects::Root &) { return 0; } void Account::LogoutOperation(const Operation &, OpVector &) { } void Account::CreateOperation(const Operation &, OpVector &) { } void Account::SetOperation(const Operation &, OpVector &) { } void Account::ImaginaryOperation(const Operation &, OpVector &) { } void Account::TalkOperation(const Operation &, OpVector &) { } void Account::LookOperation(const Operation &, OpVector &) { } void Account::GetOperation(const Operation &, OpVector &) { } void Account::OtherOperation(const Operation &, OpVector &) { } ConnectableRouter::ConnectableRouter(const std::string & id, long iid, Connection *c) : Router(id, iid), m_connection(c) { } ConnectableRouter::~ConnectableRouter() { } Link::Link(CommSocket & socket, const std::string & id, long iid) : Router(id, iid), m_encoder(0), m_commSocket(socket) { } Link::~Link() { } void Link::send(const Operation & op) const { } void Link::disconnect() { } Connection::Connection(CommSocket & client, ServerRouting & svr, const std::string & addr, const std::string & id, long iid) : Link(client, id, iid), m_obsolete(false), m_server(svr) { } Account * Connection::newAccount(const std::string & type, const std::string & username, const std::string & passwd, const std::string & id, long intId) { return 0; } int Connection::verifyCredentials(const Account &, const Atlas::Objects::Root &) const { return 0; } Connection::~Connection() { } void Connection::externalOperation(const Operation & op, Link &) { } void Connection::operation(const Operation &, OpVector &) { } void Connection::LoginOperation(const Operation &, OpVector &) { } void Connection::LogoutOperation(const Operation &, OpVector &) { } void Connection::CreateOperation(const Operation &, OpVector &) { } void Connection::GetOperation(const Operation &, OpVector &) { } Router::Router(const std::string & id, long intId) : m_id(id), m_intId(intId) { } Router::~Router() { } void Router::addToMessage(Atlas::Message::MapType & omap) const { } void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const { } void Router::error(const Operation & op, const std::string & errstring, OpVector & res, const std::string & to) const { } void log(LogLevel lvl, const std::string & msg) { }