// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "PropertyCoverage.h" #include "TestWorld.h" #include "rulesets/Entity.h" #include "rulesets/Character.h" #include "rulesets/TasksProperty.h" #include "rulesets/Task.h" #include #include #include using Atlas::Message::ListType; using Atlas::Message::MapType; using Atlas::Message::Element; int main() { TasksProperty * ap = new TasksProperty; PropertyChecker pc(ap); OpVector res; Character * chr = pc.createCharacterEntity(); Task * task = new Task(*chr); task->progress() = .1; task->rate() = .1; chr->startTask(task, Atlas::Objects::Operation::Action(), res); MapType map; map["one"] = 23; map["two"] = 23.; map["three"] = "twenty_three"; map["four"] = ListType(1, 23); map["five"] = ListType(1, 23.); map["six"] = ListType(1, "twenty_three"); pc.testDataAppend(ListType(1, map)); pc.basicCoverage(); // The is no code in operations.cpp to execute, but we need coverage. return 0; } // stubs void TestWorld::message(const Operation & op, LocatedEntity & ent) { } LocatedEntity * TestWorld::addNewEntity(const std::string &, const Atlas::Objects::Entity::RootEntity &) { return 0; } namespace Atlas { namespace Objects { namespace Operation { int UPDATE_NO = -1; } } } int Character::startTask(Task * task, const Operation & op, OpVector & res) { return 0; } Task::Task(LocatedEntity & chr) : m_refCount(0), m_serialno(0), m_obsolete(false), m_progress(-1), m_rate(-1), m_owner(chr) { } Task::~Task() { } void Task::irrelevant() { } void Task::setAttr(const std::string & attr, const Atlas::Message::Element & val) { } void Task::initTask(const Operation & op, OpVector & res) { } void Task::operation(const Operation & op, OpVector & res) { }