// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2010 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "system.h" #ifdef _WIN32 #undef DATADIR #endif // _WIN32 extern "C" { #ifdef HAVE_SYS_UTSNAME_H #include #endif // HAVE_SYS_UTSNAME_H } #ifdef HAVE_WINSOCK_H #include #endif // HAVE_WINSOCK_H #ifdef HAVE_SYS_UN_H #endif // HAVE_SYS_UN_H const std::string get_hostname() { #ifndef HAVE_UNAME char hostname_buf[256]; if (gethostname(hostname_buf, 256) != 0) { return "UNKNOWN"; } return std::string(hostname_buf); #else // HAVE_UNAME struct utsname host_ident{}; if (uname(&host_ident) != 0) { return "UNKNOWN"; } return std::string(host_ident.nodename); #endif // HAVE_UNAME }